【发布时间】:2017-04-04 10:00:41
【问题描述】:
我正在使用 JavaFX 创建一个 Java 应用程序,该应用程序能够将 TranslateTransition 应用于通用节点并连续调用它。 我从这个网址https://www.google.it/search?q=arrow.png&espv=2&source=lnms&tbm=isch&sa=X&ved=0ahUKEwiGheeJvYrTAhWMB5oKHU3-DxgQ_AUIBigB&biw=1600&bih=764#imgrc=rH0TbMkQY2kUaM 检索到一个简单的右箭头: 并用它来创建要翻译的节点。 这是我的 AnimatedNode 类:
package application.model.utils.addon;
import javafx.animation.TranslateTransition;
import javafx.scene.Node;
import javafx.util.Duration;
public class AnimatedNode {
private Node node;
private double positionY;
private TranslateTransition translateTransition;
private boolean animated;
private int reverse = 1;
public AnimatedNode(Node node, double animationTime) {
setPositionY(0.0);
setNode(node);
setTranslateTransition(animationTime);
}
public void play() {
if(translateTransition != null && !isAnimated()) {
setAnimated(true);
new Thread() {
@Override
public void run() {
while(isAnimated()) {
translateTransition.setToY(positionY + 50 * reverse);
translateTransition.play();
reverse = -reverse;
setPositionY(translateTransition.getToY());
}
}
}.start();
}
}
public void stop() {
setAnimated(false);
}
public Node getNode() {
return node;
}
private void setNode(Node node) {
this.node = node;
}
public TranslateTransition getTranslateTransition() {
return translateTransition;
}
private void setTranslateTransition(double animationTime) {
translateTransition = new TranslateTransition();
if(node != null) {
translateTransition.setDuration(Duration.seconds(animationTime));
translateTransition.setNode(node);
}
}
public double getPositionY() {
return positionY;
}
private void setPositionY(double positionY) {
this.positionY = positionY;
}
public boolean isAnimated() {
return animated;
}
private void setAnimated(boolean animated) {
this.animated = animated;
}
}
这是应用程序类
package test;
import application.model.utils.addon.AnimatedNode;
import javafx.application.Application;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.input.MouseButton;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.Pane;
import javafx.stage.Stage;
public class Test extends Application {
private final String TITLE = "Test application";
private final double WIDTH = 600;
private final double HEIGHT = 400;
private final String ARROW_PATH = "file:resources/png/arrow.png";
private BorderPane rootPane;
@Override
public void start(Stage primaryStage) {
primaryStage.setTitle(TITLE);
rootPane = new BorderPane();
rootPane.setPrefSize(WIDTH, HEIGHT);
Image image = new Image(ARROW_PATH);
ImageView imageView = new ImageView(image);
imageView.setFitWidth(WIDTH);
imageView.setFitHeight(HEIGHT);
imageView.setPreserveRatio(true);
AnimatedNode animatedNode = new AnimatedNode(imageView, 0.7);
Pane pane = new Pane();
pane.getChildren().add(animatedNode.getNode());
pane.setOnMouseClicked(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent arg0) {
if(arg0.getButton().equals(MouseButton.PRIMARY))
animatedNode.play();
if(arg0.getButton().equals(MouseButton.SECONDARY))
animatedNode.stop();
}
});
rootPane.setCenter(pane);
Scene scene = new Scene(rootPane, WIDTH, HEIGHT);
primaryStage.setScene(scene);
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
节点被添加到通用窗格中;该窗格有一个 MouseListener。我可以使用鼠标的主按钮启动 TranslateTransition,然后用第二个按钮停止它。 我在 AnimatedNode 的 play() 方法中使用了一个线程,但在转换中我仍然有连续的延迟。 这是执行过渡的最佳方式吗?我可以改进我的代码吗?
非常感谢您的支持。
【问题讨论】:
标签: java animation javafx delay transitions