【发布时间】:2017-06-06 22:41:23
【问题描述】:
int i = 1;
int answer;
int d;
int e;
boolean alive = true;
System.out.println("\n");
System.out.println(enemies[i].getName() + " has appeared!");
System.out.print("\n");
while (alive == true) {
System.out.println("Hitpoints[HP]: " + enemies[i].getHP());
System.out.println("Attack[ATK] : " + enemies[i].getATK());
System.out.println("Mana[MANA] : " + enemies[i].getMANA());
System.out.println("\n");
System.out.println("[1 - Attack]");
System.out.println("[2 - Flee]");
answer = In.getInt();
System.out.println("\n");
if (answer == 1) {
if (user.getP_HP() > 0) {
d = enemies[i].getHP() - user.getP_ATK();
enemies[i].setHP(d);
System.out.println(user.getP_Name() + " strikes the " + enemies[i].getName() + " for " + user.getP_ATK() + " damage.");
System.out.println(enemies[i].getName() + " has " + enemies[i].getHP() + " HP remaining.");
System.out.println("\n");
} else if (user.getP_HP() <= 0) {
System.out.println(user.getP_Name() + " has been slain by the " + enemies[i].getName() + "!");
alive = false;
}
if (enemies[i].getHP() > 0) {
e = user.getP_HP() - enemies[i].getATK();
user.setP_HP(e);
System.out.println("The " + enemies[i].getName() + " attacked you for " + enemies[i].getATK() + " damage.");
System.out.println(user.getP_Name() + " has " + user.getP_HP() + " HP remaining.");
System.out.println("\n");
} else if (enemies[1].getHP() <= 0) {
System.out.println(user.getP_Name() + " has slain the " + enemies[i].getName() + "!");
alive = false;
}
} else if (answer == 2) {
System.out.println("You try to run, but fall into a pit of spikes and die!");
alive = false;
}
}
您好,我在解决这个问题大约 2 小时后遇到了问题。我要做的是让敌人在HP降到0或以下后立即死亡,对玩家也是如此。
这只有在玩家先杀死地精时才有效,而不反之亦然。
每当敌人先杀死玩家时,它不会输出你已被杀死。相反,它让您可以选择是否要再次攻击或逃跑。选择攻击选项后,它才表明您已被杀死。但这还不是全部,在那之后地精会在程序停止之前再次攻击你。
如果敌人先杀了你,下面是示例输出:
stackoverflow strikes the Goblin for 1 damage.
Goblin has 12 HP remaining.
The Goblin attacked you for 3 damage.
stackoverflow has 1 HP remaining.
Hitpoints[HP]: 12
Attack[ATK] : 3
Mana[MANA] : 1
[1 - Attack]
[2 - Flee]
1
stackoverflow strikes the Goblin for 1 damage.
Goblin has 11 HP remaining.
The Goblin attacked you for 3 damage.
stackoverflow has -2 HP remaining.
Hitpoints[HP]: 11
Attack[ATK] : 3
Mana[MANA] : 1
[1 - Attack]
[2 - Flee]
1
stackoverflow has been slain by the Goblin!
The Goblin attacked you for 3 damage.
stackoverflow has -5 HP remaining.
【问题讨论】:
-
enemies[1].getHP() <= 0- 你的意思是改用enemies[i].getHP() <= 0吗? -
alive == true风格点:无需明确比较true和false。 -
@EJoshuaS 是的,谢谢你的敏锐眼光
标签: java loops if-statement