【发布时间】:2020-08-26 23:08:42
【问题描述】:
我正在学习。 我有一个根窗口,玩家在其中单击一个按钮启动,然后通过单击另一个按钮选择要玩的游戏(1、2 或...)。
这将打开一个新的通用窗口,其中包含我根据所选游戏传递的一些参数。 (下面代码中的my_window)
在这个新窗口中,我找不到确保打印标签或实际启动游戏在 my_window 中完成的方法??
在下面的代码中,我在函数 Launch_the_game. 此标签打印在 root 中,而不是 my_window 怎么来的?
我不是在调用窗口吗?或创建它们对吗? 谢谢
from tkinter import *
def launch_the_game():
global my_window
global game_num
Label(my_window, text = "game_num value" + str(game_num)).pack()
def open_new_window(game_num,game_name, dimensions, game_rule):
global my_window
my_window = Toplevel()
my_window.title(game_name)
my_window.geometry(dimensions)
Label(my_window, text = "" + game_rule).grid( row = 3, column = 0)
Button(my_window, text = "LAUNCH " + game_name, command= launch_the_game ) .grid( row = 4, column = 0)
def assign_game(value):
global game_name
global dimensions
global game_rule
global game_num
global my_window
game_num = value
if value == 1:
game_name = "Guess my number"
dimensions = "400x600"
game_rule = " guess a number between 0 and 100"
game_num = str(value)
my_window=open_new_window(game_num,game_name, dimensions, game_rule)
def my_click_name_UI():
btn1 = Button(root, text="Guess my number", command= lambda *args: assign_game(1)).pack()
btn2 = Button(root, text="Guess my name", command= lambda *args: assign_game(2)).pack()
root = Tk(className =' Best game ever ! ')
root.geometry("450x150")
root.configure(bg="light blue")
btn3 = Button(root, text="Go play the games!", command=my_click_name_UI)
btn3.pack()
mainloop()
【问题讨论】:
标签: tkinter