【发布时间】:2018-12-16 09:27:20
【问题描述】:
在我的 C# 迷你应用程序中,我有一个按钮,我想通过右键单击它来启用和禁用它。即当通过右键单击启用按钮时,它会变为禁用,当它被禁用时,右键单击它会将其状态更改为启用。禁用启用按钮既简单又简单,但无法通过右键单击启用它;因为按钮被禁用并且没有事件被发送到消瘦代码。 我该怎么办?
【问题讨论】:
标签: c# winforms button isenabled
在我的 C# 迷你应用程序中,我有一个按钮,我想通过右键单击它来启用和禁用它。即当通过右键单击启用按钮时,它会变为禁用,当它被禁用时,右键单击它会将其状态更改为启用。禁用启用按钮既简单又简单,但无法通过右键单击启用它;因为按钮被禁用并且没有事件被发送到消瘦代码。 我该怎么办?
【问题讨论】:
标签: c# winforms button isenabled
禁用控件的鼠标事件被传递给它的Parent。
你可以在那里捕捉它们并测试光标是否在按钮上。
例子:
if (button1.Bounds.Contains(e.Location)) button1.Enabled = true;
如果您有多个按钮,则需要全部测试..:
private void panel1_MouseDown(object sender, MouseEventArgs e)
{
foreach (Control ctl in panel1.Controls)
{
if (ctl is Button && ctl.Bounds.Contains(e.Location))
ctl.Enabled = true;
}
}
如果应该只启用鼠标右键,请为其添加测试,可能是这样:
if (e.Button.HasFlag(MouseButtons.Right) &&
ctl is Button && ctl.Bounds.Contains(e.Location))
【讨论】:
右键单击以启用和禁用按钮不是标准或推荐的按钮行为,因此 API 完全忽略了它的简单实现。一旦按钮被禁用,它就不再捕获鼠标事件,但表单会。
public partial class Form1 : Form
{
private Boolean _button1IsRightClicked;
public Form1()
{
InitializeComponent();
_button1IsRightClicked = false;
}
private void button1_Click(object sender, EventArgs e)
{
MessageBox.Show("Hi");
}
private void Form1_MouseDown(object sender, MouseEventArgs e)
{
if (e.X >= button1.Location.X && e.X <= (button1.Location.X + button1.Width) &&
e.Y >= button1.Location.Y && e.Y <= (button1.Location.Y + button1.Height))
{
_button1IsRightClicked = true;
}
else
{
_button1IsRightClicked = false;
}
}
private void Form1_MouseUp(object sender, MouseEventArgs e)
{
if (e.X >= button1.Location.X && e.X <= (button1.Location.X + button1.Width) &&
e.Y >= button1.Location.Y && e.Y <= (button1.Location.Y + button1.Height))
{
_button1IsRightClicked = false;
enableDisableButton1(button1.Enabled);
}
else
{
_button1IsRightClicked = false;
}
}
private void enableDisableButton1(Boolean isEnabled)
{
if (isEnabled)
{
button1.Enabled = false;
isEnabled = false;
}else
{
button1.Enabled = true;
isEnabled = true;
}
}
private void button1_MouseDown(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Right)
{
_button1IsRightClicked = true;
}
else
{
_button1IsRightClicked = false;
}
}
private void button1_MouseUp(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Right && _button1IsRightClicked == true)
{
_button1IsRightClicked = false;
enableDisableButton1(button1.Enabled);
}
else
{
_button1IsRightClicked = false;
}
}
}
【讨论】: