【问题标题】:Sending large objects over TCP: "End of Stream encountered before parsing was completed"通过 TCP 发送大对象:“在解析完成之前遇到流结束”
【发布时间】:2010-08-30 22:35:01
【问题描述】:

每当我尝试从 NetworkStream 反序列化双精度列表时,我都会收到 SerializationException

之前遇到的流结束 解析完成

我有一个简单的客户端服务器架构:我的TcpTransportClient 包装了TcpClient 的功能,我使用了两种基本方法:Send(发送消息)和Receive(阻塞直到收到消息) .

Send 函数接受Message,使用BinaryFormatter 对其进行序列化,并通过NetworkStream 发送字节。

public void Send(Message message)
{
    if (message == null)
    {
        throw new TransportException("Invalidate Parameter In Send Call");
    }

    if (_tcpClient == null || !_tcpClient.Connected)
    {
        throw new TransportException("Client Not Connected");
    }

    lock (_sync)
    {
        // Serialzie the message
        MemoryStream memStream = new MemoryStream();
        _serializer.Serialize(memStream, message);

        // Get the bytes of of the memory stream
        byte[] buffer = memStream.GetBuffer();

        // Write the message to the network stream
        NetworkStream networkStream = _tcpClient.GetStream();
        networkStream.Write(buffer, 0, buffer.Length);
        networkStream.Flush();
    }
}

接收函数从NetworkStream 将字节读入缓冲区,然后使用BinaryFormatter 反序列化消息:

public Message Receive()
{
    if (_tcpClient == null || !_tcpClient.Connected)
    {
        throw new TransportException("Client Not Connected");
    }

    byte[] buffer;
    MemoryStream memStream = new MemoryStream();
    NetworkStream netStream = _tcpClient.GetStream();
    try
    {
        do
        {
            // Allocate a new buffer
            buffer = new byte[_tcpClient.ReceiveBufferSize];

            // Read the message buffer
            int sizeRead = netStream.Read(buffer, 0, buffer.Length);

            // Write the buffer to the memory stream
            memStream.Write(buffer, 0, sizeRead);

        } while (netStream.DataAvailable);

        // Reset the memory stream position
        memStream.Position = 0;

        // Deserialize the message
        object tmp = _deserializer.Deserialize(memStream); // <-- The exception is here!

        // Cast the object to a message
        return (Message)tmp;
    }
    catch (System.Exception e)
    {
        if (_tcpClient == null || !_tcpClient.Connected)
        {
            throw new TransportException("Client Not Connected");
        }
        else
        {
            throw e;
        }
    }
}

我有一个基本的发送线程:

TcpTransportClient client = new TcpTransportClient(GetLocalAddress(), servicePort);
client.Connect();

Thread sendThread = new Thread(() =>
{
    List<double> dataSet = new List<double>();
    for (double d = 0.0; d < 500.0; d++)
    {
        dataSet.Add(d);
    }

    while (true)
    {
        try
        {
            // Serialize the data set
            MemoryStream memStream = new MemoryStream();
            BinaryFormatter binFormat = new BinaryFormatter();
            binFormat.Serialize(memStream, (object)dataSet);

            // Create a message
            Message msg = new Message();

            // Hold the object bytes in an opaque field
            msg.SetFieldValue(1000, memStream.GetBuffer());

            // Set the message topic
            msg.SetTopic("client.dataSet");

            // Send the message
            client.Send(msg);

            // Sleep
            Thread.Sleep(3000);
        }
        catch (TransportException)
        {
            break;
        }
        catch(Exception)
        {
            //ignore it
        }
    }
});
sendThread.IsBackground = true;
sendThread.Start();

每当TcpClient 被接受时就会启动一个接收线程:

public void HandleAcceptedClient(TcpTransportClient client)
{
    Thread receiveThread = new Thread(() =>
    {
        while (true)
        {
            try
            {
                Message msg = client.Receive();
                Trace.WriteLine("Server Received: " + msg.GetTopic());
                byte[] buffer = msg.GetFieldOpaqueValue(1000);
                MemoryStream memStream = new MemoryStream(buffer);
                BinaryFormatter binFormat = new BinaryFormatter();

                List<double> dataSet = (List<double>)binFormat.Deserialize(memStream);
                if (dataSet.Count == 500)
                {
                    Trace.WriteLine(DateTime.Now + ": OK");
                }
                else
                {
                    Trace.WriteLine(DateTime.Now + ": FAIL");
                }
            }
            catch (TransportException)
            {
                break;
            }
            catch(Exception)
            {
                // ignore it
            }

        }

    });
    receiveThread.IsBackground = true;
    receiveThread.Start();
}

当我尝试在我的TcpTransportClientReceive 方法中反序列化消息时总是会出现异常,但是只有在我将一些数据放入数据集中时才会出现问题。通过网络发送值列表并在接收端成功反序列化它们的正确方法是什么?

附:我在nearly identical question 中尝试了解决方案,但没有成功:我仍然遇到同样的异常。

【问题讨论】:

    标签: c# serialization tcp tcpclient


    【解决方案1】:

    while (netStream.DataAvailable);

    这是不正确的。当 Read() 调用返回 0 时,您应该停止读取。DataAvailable 属性只是告诉您 Read() 调用是否会阻塞,等待服务器跟上。

    【讨论】:

    • 好吧,读取块,所以我从来没有让它返回 0。它永远不会退出 while 循环。
    • 如果您保持连接打开,那么您必须首先发送列表的长度。接收者可以读取这个长度,然后就可以准确地知道 Read() 需要多少字节。
    【解决方案2】:

    你需要message framing

    【讨论】:

      猜你喜欢
      • 2023-03-05
      • 1970-01-01
      • 1970-01-01
      • 1970-01-01
      • 1970-01-01
      • 1970-01-01
      • 1970-01-01
      • 1970-01-01
      相关资源
      最近更新 更多