【发布时间】:2015-01-20 13:35:04
【问题描述】:
我正在构建一个 Web-socket 服务器(对我来说非常头疼),结果证明它比我预期的要困难得多。
目前,我无法让 chrome 接受握手。出于某种原因,它在 Firefox 中运行良好,但在 chrome 中 - 连接立即关闭。
客户握手
GET /chat HTTP/1.1
GET /chat HTTP/1.1
Host: localhost:8181
Host: localhost:8181
Connection: Upgrade
Connection: Upgrade
Pragma: no-cache
Pragma: no-cache
Cache-Control: no-cache
Cache-Control: no-cache
Upgrade: websocket
Upgrade: websocket
Origin: http://localhost:8080
Origin: http://localhost:8080
Sec-WebSocket-Version: 13
Sec-WebSocket-Version: 13
User-Agent: Mozilla/5.0 (Windows NT 6.3; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/39.0.2171.99 Safari/537.36
User-Agent: Mozilla/5.0 (Windows NT 6.3; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/39.0.2171.99 Safari/537.36
Accept-Encoding: gzip, deflate, sdch
Accept-Encoding: gzip, deflate, sdch
Accept-Language: en-US,en;q=0.8
Accept-Language: en-US,en;q=0.8
Sec-WebSocket-Key: ANzq7Z0GL4lfvw518WOnig==
Sec-WebSocket-Key: ANzq7Z0GL4lfvw518WOnig==
Sec-WebSocket-Extensions: permessage-deflate; client_max_window_bits
Sec-WebSocket-Extensions: permessage-deflate; client_max_window_bits
我的回复是这样的:
String response = "HTTP/1.1 101 Switching Protocols" + Environment.NewLine +
"Upgrade: websocket" + Environment.NewLine +
"Connection: Upgrade" + Environment.NewLine +
"Sec-WebSocket-Accept: " + wsAccept + Environment.NewLine +
"Sec-WebSocket-Protocol: " + protocol + Environment.NewLine +
Environment.NewLine;
在哪里wsAccept = Convert.ToBase64String(sha1.ComputeHash(Encoding.UTF8.GetBytes(key + "258EAFA5-E914-47DA-95CA-C5AB0DC85B11")))
和protocol = "chat";
有没有什么网站或者什么可以作为参考的?我觉得我在这里画了一个空白。
非常感谢任何帮助。
谢谢
已解决
我终于知道该怎么做了。我正在发送许多参数,最后一个
"Sec-WebSocket-Protocol: " + protocol
是多余的!所以握手应该是这样的:
String response = "HTTP/1.1 101 Switching Protocols" + Environment.NewLine +
"Upgrade: websocket" + Environment.NewLine +
"Connection: Upgrade" + Environment.NewLine +
"Sec-WebSocket-Accept: " + wsAccept + Environment.NewLine +
Environment.NewLine;
希望这可以帮助任何面临类似问题的人!
【问题讨论】:
标签: c# google-chrome websocket handshake