尝试使用Observable Collection 而不是普通列表。这个集合已经实现了 INotifyCollectionChanged。
请注意,这将适用于添加或删除列表中的项目,但如果您自己更改项目的属性并想要更新ObservableCollection,则需要有一个ViewModels 的ObservableCollection,它们正在实现INotifyPropertyChanged 在每个属性上。
编辑
这可能是一个愚蠢的问题,但您实际上在哪里调用该 x 方法?我几乎完全复制了您的代码,创建了我自己的 Result 类,并实现了 INotifyPropertyChanged 并创建了一个 implementation of the RelayCommand pattern,将其绑定到按钮的命令,一切正常。当我单击按钮时,数据网格会发生变化。
我能想到的只是你实际上没有实现 INotifyPropertyChanged,或者你没有运行 x 方法。
这是我做的代码:
public class Model : INotifyPropertyChanged
{
ObservableCollection<Result> _results = new ObservableCollection<Result>();
private List<string> Files;
public void X()
{
foreach (var file in Files)
{
_results.Add(new Result() { File = file, Status = "passsed" });
}
_results.Add(new Result() { File = DateTime.Now.ToString(), Status = "passed" });
}
public ObservableCollection<Result> Results
{
get { return _results; }
set { _results = value; OnPropertyChanged("Results"); }
}
public ICommand XCmd { get; protected set; }
private void InitializeCommands()
{
this.XCmd = new RelayCommand((param) => { this.X(); },
(param) => { return true; });
}
public Model()
{
Files = new List<string>();
Files.Add("ONE");
Files.Add("TWO");
Files.Add("THREE");
Files.Add("FOUR");
_results.Add(new Result() { File = "ZERO", Status = "Pending" });
_results.Add(new Result() { File = DateTime.Now.ToString(), Status = "Pending" });
InitializeCommands();
}
#region INotifyPropertyChanged Members
/// <summary>
/// Raised when a property on this object has a new value.
/// </summary>
public event PropertyChangedEventHandler PropertyChanged;
/// <summary>
/// Raises this object's PropertyChanged event.
/// </summary>
/// <param name="propertyName">The property that has a new value.</param>
protected virtual void OnPropertyChanged(string propertyName)
{
this.VerifyPropertyName(propertyName);
PropertyChangedEventHandler handler = this.PropertyChanged;
if (handler != null)
{
var e = new PropertyChangedEventArgs(propertyName);
handler(this, e);
}
}
#endregion // INotifyPropertyChanged Members
#region Debugging Aides
/// <summary>
/// Warns the developer if this object does not have
/// a public property with the specified name. This
/// method does not exist in a Release build.
/// </summary>
[Conditional("DEBUG")]
[DebuggerStepThrough]
public void VerifyPropertyName(string propertyName)
{
// Verify that the property name matches a real,
// public, instance property on this object.
if (TypeDescriptor.GetProperties(this)[propertyName] == null)
{
string msg = "Invalid property name: " + propertyName;
if (this.ThrowOnInvalidPropertyName)
throw new Exception(msg);
else
Debug.Fail(msg);
}
}
/// <summary>
/// Returns whether an exception is thrown, or if a Debug.Fail() is used
/// when an invalid property name is passed to the VerifyPropertyName method.
/// The default value is false, but subclasses used by unit tests might
/// override this property's getter to return true.
/// </summary>
protected virtual bool ThrowOnInvalidPropertyName { get; private set; }
#endregion // Debugging Aides
请注意,INotifyPropertyChanged 成员区域实现了 PropertyChanged 事件,而调试辅助区域仅检查 OnPropertyChanged 处理程序中指定的属性是否确实存在。
这里是 xaml:
<Grid>
<Grid.RowDefinitions>
<RowDefinition></RowDefinition>
<RowDefinition></RowDefinition>
</Grid.RowDefinitions>
<DataGrid
HorizontalAlignment="Stretch"
Name="resultDataGrid"
VerticalAlignment="Stretch"
ItemsSource="{Binding Path=Results, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}"
/>
<Button Grid.Row="2" Command="{Binding XCmd}" Margin="5,5,5,5">click</Button>
</Grid>
我知道它不漂亮,但你可以随意设计它
这是我之前链接你的relaycommand实现:
public class RelayCommand : ICommand
{
#region Private Accessor Fields
/// <summary>
/// A boolean function that contains the code to enable/disable the command and the associated UI elements.
/// </summary>
private readonly Func<object, bool> _canExecute = null;
/// <summary>
/// A generic delegate that will contain the code to execute.
/// </summary>
private readonly Action<object> _executeAction = null;
#endregion //Private Accessor Fields
#region Constructor
/// <summary>
/// Initializes a new instance of the RelayCommannd class
/// </summary>
/// <param name="executeAction">The execute action.</param>
/// <param name="canExecute">The can execute.</param>
public RelayCommand(Action<object> executeAction, Func<object, bool> canExecute)
{
this._executeAction = executeAction;
this._canExecute = canExecute;
}
#endregion
//Modified on 15 August 2011. CanExecuteChanged
#region Implementation of ICommand
/// <summary>
/// Occurs when changes occur that affect whether or not the command should execute.
/// </summary>
public event EventHandler CanExecuteChanged
{
//RequerySuggested occurs when the CommandManager detects conditions that might
//change the ability of a command to execute.
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
/// <summary>
/// Defines the method that determines whether the command can execute in its current state.
/// </summary>
/// <param name="parameter">Data used by the command. If the command does not require data to be passed,
/// this object can be null.</param>
/// <returns>true if this command can be executed; otherwise, false.</returns>
public bool CanExecute(object parameter)
{
if (this._canExecute == null)
{
return true;
}
return this._canExecute(parameter);
}
/// <summary>
/// Defines the method to be called when the command is invoked.
/// </summary>
/// <param name="parameter">Data used by the command. If the command does not require data to be passed,
/// this object can be set to null</param>
public void Execute(object parameter)
{
if (this._executeAction != null)
{
this._executeAction(parameter);
}
}
#endregion
如果这不起作用,您将不得不向我展示更多代码,因为我真的不知道为什么它不起作用。