【发布时间】:2013-12-24 17:25:10
【问题描述】:
我希望能够将我的更改合并到主存储库分支。我在上次合并时不小心合并了所有 Unity 文件,我认为这导致我的下一次合并出错。我收到以下错误:
% hg --repository C:\kiln\development merge --verbose --tool=internal:fail 4595
~/Assembly-CSharp-Editor.pidb: untracked file differs
~/Assembly-UnityScript-Editor.pidb: untracked file differs
~/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll: untracked file differs
~/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll.mdb: untracked file differs
~/Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll: untracked file differs
~/Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll.mdb: untracked file differs
~/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll: untracked file differs
~/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll.mdb: untracked file differs
abort: untracked files in working directory differ from files in requested revision
我不知道现在该做什么。我正在考虑从我的本地存储库中删除这些文件,然后从主存储库中提取。但是,我担心这些文件可能会以某种方式损坏我的游戏。
我该怎么办?
【问题讨论】:
标签: version-control mercurial merge unity3d