你可以这样做:
#include "windows.h"
#include <iostream>
int main() {
const size_t buffer_size = 4098;
const char* name = "my_shared_memory"; //sm name
HANDLE file = CreateFileMapping(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, buffer_size, name);
LPVOID region = MapViewOfFile(file, FILE_MAP_ALL_ACCESS, 0, 0, buffer_size);
const char* const msg = "this is my data"; //this is the string you want to pass
const int msg_size = strlen(msg) + 1; //this is the size of the string data with \0
const int total_size = msg_size + sizeof(int); //the total size of your data: the size of the string and the string by itself
char* const data = (char*)malloc(total_size); //get some memory to place this data
((int*)data)[0] = msg_size; //set the first part of the data with the string msg size
memcpy(data + sizeof(int), msg, msg_size); //set the msg by it self just after the size
CopyMemory(region, data, total_size); //put on sm
const int retrieved_size = ((int*)region)[0]; //retrieves the size of the msg from the sm
char* const retrieved_msg = (char*)malloc(retrieved_size); //alloc some space for receive the msg with the retrieved size
memcpy(retrieved_msg, (char*)region + sizeof(int), retrieved_size); //set the msg in the previous allocated memory
std::cout << retrieved_msg << std::endl; //prints the msg
free(data);
free(retrieved_msg);
}
在这个question 中,您有一些解决方案来检查字节序。然后,如有必要,您可以再使用一个字节来存储此信息。如果字节序不同,可以swap bytes。
乔希评论的解决方案:
对于 ASCII 编码的大小,您可以将它作为字符串保存,而不是将 int 二进制编码的大小存储在内存中:
const int max_digits_size = 3;
char number[max_digits_size + 1];
sprintf(number, "%d", msg_size);
//your total_size is now (max_digits_size + 1) + msg_size
//first you retrieve from sm the number as string in number_memcopied var, then you convert:
const int retrieved_size = strtol(number_memcopied, NULL, 10);