尝试将cornerRadius分配给您的vc:
@objc func collectButtonTapped(_ sender: Any?) {
let vc = PlayListViewController()
vc.modalPresentationStyle = .custom
vc.transitioningDelegate = self
// assign corner radius
vc.view.layer.cornerRadius = 20
vc.view.clipsToBounds = true
vc.view.layer.maskedCorners = [.layerMaxXMinYCorner, .layerMinXMinYCorner] // this is for corner radius only for top
present(vc, animated: true)
}
对于 vc 呈现位置的完全控制,您可以使用子 vc 和自动布局,对于当前子 vc(如模态演示样式),您可以在子 vc 顶部约束上使用 UIView.animate。
这是子 vc 和自动布局的示例:
import UIKit
class YourController: UIViewController {
private lazy var firstChildVc = AiutiFirst()
let myButton: UIButton = {
let b = UIButton(type: .system)
b.layer.cornerRadius = 10
b.clipsToBounds = true
b.backgroundColor = .black
b.setTitleColor(.white, for: .normal)
b.setTitle("Present", for: .normal)
b.addTarget(self, action: #selector(handlePresent), for: .touchUpInside)
b.translatesAutoresizingMaskIntoConstraints = false
return b
}()
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = .blue
addChildVC()
}
var up = false
@objc fileprivate func handlePresent() {
print("present")
if up == false {
UIView.animate(withDuration: 0.3, delay: 0, options: .curveEaseOut) {
self.menuDown?.isActive = false
self.menuUp?.isActive = true
self.myButton.setTitle("Dismiss", for: .normal)
self.view.layoutIfNeeded()
} completion: { _ in
print("Animation completed")
self.up = true
}
} else {
UIView.animate(withDuration: 0.3, delay: 0, options: .curveEaseOut) {
self.menuUp?.isActive = false
self.menuDown?.isActive = true
self.myButton.setTitle("Present", for: .normal)
self.view.layoutIfNeeded()
} completion: { _ in
print("Animation completed")
self.up = false
}
}
}
var menuUp: NSLayoutConstraint?
var menuDown: NSLayoutConstraint?
fileprivate func addChildVC() {
addChild(firstChildVc)
firstChildVc.view.translatesAutoresizingMaskIntoConstraints = false
firstChildVc.view.layer.cornerRadius = 20
firstChildVc.view.clipsToBounds = true
firstChildVc.view.layer.maskedCorners = [.layerMaxXMinYCorner, .layerMinXMinYCorner] // this is for corner radius only for top
view.addSubview(firstChildVc.view)
menuUp = firstChildVc.view.topAnchor.constraint(equalTo: view.centerYAnchor)
menuDown = firstChildVc.view.topAnchor.constraint(equalTo: view.bottomAnchor)
menuDown?.isActive = true
firstChildVc.view.leadingAnchor.constraint(equalTo: view.leadingAnchor).isActive = true
firstChildVc.view.trailingAnchor.constraint(equalTo: view.trailingAnchor).isActive = true
firstChildVc.view.bottomAnchor.constraint(equalTo: view.bottomAnchor).isActive = true
firstChildVc.didMove(toParent: self)
view.addSubview(myButton)
myButton.bottomAnchor.constraint(equalTo: view.centerYAnchor, constant: -40).isActive = true
myButton.widthAnchor.constraint(equalToConstant: 200).isActive = true
myButton.heightAnchor.constraint(equalToConstant: 50).isActive = true
myButton.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
}
}
结果如下:
要为子 vc 演示动画制作动画,您可以使用 UIView.animate 函数进行顶级子 vc 约束,或者使用平移手势拖动它,或者任何您认为必要且有效的使用...
显示它全屏简单设置子 vc 顶部锚到兴趣视图顶部:
menuUp = firstChildVc.view.topAnchor.constraint(equalTo: view.topAnchor)