【发布时间】:2018-02-27 20:09:11
【问题描述】:
我编写了一个 android 程序来检测房间是否嘈杂。但是每当我旋转手机时,短信和图像将不再更新,并且会打印噪音分贝 - 无穷大及其正确值。我认为每次我旋转手机时都会创建一个新线程。因为如果我旋转手机,将再打印一次幅值 Db 量,其值为 - 无穷大。我怎样才能防止这种情况发生?如何在每次旋转手机时不生成新线程的情况下保持初始线程运行?
这是我的代码
public class EnvironmentalNoise extends AppCompatActivity {
Context mContext;
private MediaRecorder mRecorder = null;
double soundLevel;
SoundMeter sm;
ImageView noiseImage;
TextView noiseTv;
double amplitudeDb;
boolean mediaRecorderExist;
boolean isTreadRunning;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_environmental_noise);
noiseImage = findViewById(R.id.noiseImage);
noiseTv = findViewById(R.id.noiseTv);
mContext = getApplicationContext();
PackageManager PM= this.getPackageManager();
sm = new SoundMeter();
final boolean microphone = PM.hasSystemFeature(PackageManager.FEATURE_MICROPHONE);
amplitudeDb =0;
mediaRecorderExist = false;
isTreadRunning =false;
if (microphone){
sm.start();
}
else{
noiseTv.setText("Sorry !!! This device is not equipped to microphone to detect environmental noise");
}
}
@Override
protected void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
Log.d("SaveState", "onSaveInstanceState called");
//save current amplitudeDb value in bundle key - value
outState.putDouble("SAVED_STATE_COUNT_KEY", amplitudeDb);
outState.putBoolean("MEDIA_RECORDER_EXIST",mediaRecorderExist);
}
@Override
protected void onRestoreInstanceState(Bundle savedInstanceState) {
super.onRestoreInstanceState(savedInstanceState);
Log.d("SaveState", "onRestoreInstanceState called");
//retrieve current counter value from bundle based on key
int retrievedNoiseDecibel = savedInstanceState.getInt("SAVED_STATE_COUNT_KEY");
boolean retrievedMediaRecorder = savedInstanceState.getBoolean("MEDIA_RECORDER_EXIST");
if(retrievedMediaRecorder){
retrievedMediaRecorder = false;
}
//update text view
if(retrievedNoiseDecibel>60){
noiseTv.setText("This room is noisy!!!");
noiseImage.setBackgroundResource(R.drawable.noise);
}
else{
noiseTv.setText("This room is quiet!!!");
noiseImage.setBackgroundResource(R.drawable.quiet);
}
Log.d("SaveState", "retrieved counter value:" + retrievedNoiseDecibel);
//Toast.makeText(this, "retrieved counter value:" + retrievedCounter, Toast.LENGTH_LONG).show();
amplitudeDb = retrievedNoiseDecibel; //update total number of clicks
mediaRecorderExist = retrievedMediaRecorder;
}
//start of refrencing
// found this piece of code from here : https://stackoverflow.com/questions/31305163/getmaxamplitude-always-returns-0
public class SoundMeter {
private MediaRecorder mRecorder = null;
public void start() {
if(mediaRecorderExist){
mRecorder.stop();
mRecorder.release();
mRecorder = null;
}
if (mRecorder == null) {
mRecorder = new MediaRecorder();
mediaRecorderExist =true;
mRecorder.setAudioSource(MediaRecorder.AudioSource.MIC);
mRecorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP);
mRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB);
Timer timer = new Timer();
//timer.schedule(new EnvironmentalNoise.RecorderTask(mRecorder), 0);
timer.scheduleAtFixedRate(new RecorderTask(mRecorder), 0, 500);
mRecorder.setOutputFile("/dev/null");
try {
mRecorder.prepare();
mRecorder.start();
} catch (IOException e) {
e.printStackTrace();
}
catch (RuntimeException e){
e.printStackTrace();
}
}
}
private class RecorderTask extends TimerTask {
//TextView sound = (TextView) findViewById(R.id.decibel);
private MediaRecorder recorder;
public RecorderTask(MediaRecorder recorder) {
this.recorder = recorder;
}
public void run() {
runOnUiThread(new Runnable() {
@Override
public void run() {
int peakAmplitude = recorder.getMaxAmplitude();
//double amplitudeDb = 20 * Math.log10((double)Math.abs(peakAmplitude));
amplitudeDb = 20 * Math.log10((double)Math.abs(peakAmplitude));
Log.i("sound","amplitudeDb" + amplitudeDb);
if (amplitudeDb>60){
noiseTv.setText("This room is noisy!!!");
noiseImage.setBackgroundResource(R.drawable.noise);
}
else{
noiseTv.setText("This room is quiet!!!");
noiseImage.setBackgroundResource(R.drawable.quiet);
}
}
});
}
}
}// end of referencing
【问题讨论】:
-
使用服务,将线程放在那里并重新绑定到轮换服务。
标签: android multithreading rotation