【发布时间】:2021-03-08 21:22:27
【问题描述】:
我正在制作一个允许您创建远程操作系统的 Os 模块,但是当背景框架加载到新窗口中时,只会加载一个随机窗口,但它基本上会被背景框架“覆盖”。
我有一个关于脚本助手的帖子:https://scriptinghelpers.org/questions/116285/instancenew-but-not-working-as-expected-module
但似乎没有人希望网站上没有人知道该怎么做
我的主要操作系统模块代码:
local module = {}
function module.__Version__()
local ROS = '1.00'
local ROS = tostring(ROS)
print('Version: '..ROS)
end
function module.create_environment(master)
local main = Instance.new('ScreenGui',master)
main.Name = ("ROS")
return(main)
end
function module.create_background(env)
local Frame = Instance.new('Frame',env)
Frame.Name = ('Background')
Frame.Size = UDim2.new(2,0,2,0)
Frame.Position = UDim2.new(0, 0,-0.5, 0)
Frame.BackgroundColor3 = Color3.new(0.337255, 0.290196, 1)
return(Frame)
end
function module.create_taskbar(env)
local main = Instance.new("Frame",env)
main.BackgroundColor3 = Color3.new(0, 0, 0)
main.Size = UDim2.new(2, 0,0, 45)
main.Position = UDim2.new(-0.5, 0,1, -45)
return(main)
end
function module.create_app_button(icon,env,X,Y)
local Btn = Instance.new('ImageButton',env)
Btn.Image = (tostring(icon))
Btn.Size = UDim2.new(0, 49,0, 49)
Btn.Position = UDim2.new(0, tonumber(X), 0, tonumber(Y))
return(Btn)
end
function module.create_clone_env(env)
local coloned_env = env:Clone()
coloned_env.Parent = env.Parent
end
function module.create_time_gui(env)
local main = Instance.new('TextLabel',env)
main.Size = UDim2.new(0, 115,0, 41)
main.Position = UDim2.new(1, -145,1, -44)
main.TextColor3 = Color3.new(1, 1, 1)
main.BackgroundTransparency = 1
main.TextScaled = true
main.Font = Enum.Font.Ubuntu
local assetId = 5990705305
local InsertService = game:GetService("InsertService")
local model = InsertService:LoadAsset(assetId)
model.Time_Manager.Parent = main
return(main)
end
function module.create_start_button(env)
local main_button = Instance.new('TextButton',env)
main_button.Size = UDim2.new(0, 146,0, 45)
main_button.Position = UDim2.new(0, 0,1, -44)
main_button.TextColor3 = Color3.new(0, 0, 0)
main_button.Text = "Start"
main_button.TextSize = 25
main_button.Font = Enum.Font.Arial
main_button.BorderSizePixel = 0
return(main_button)
end
function module.create_app(env)
local frame = Instance.new('Frame',env)
local round = Instance.new("UICorner",frame)
local top_frame = Instance.new('Frame',frame)
local exit_button = Instance.new('TextButton',top_frame)
local assetId = 5995055509
local InsertService = game:GetService("InsertService")
local model = InsertService:LoadAsset(assetId)
round.CornerRadius = UDim.new(0,20)
frame.Size = UDim2.new(0, 1084,0, 673)
frame.Position = UDim2.new(0.5, -542,0.5, -336)
frame.BackgroundColor3 = Color3.new(1, 1, 1)
top_frame.Size = UDim2.new(1, 0,0.003, 28)
top_frame.Position = UDim2.new(0, 0,0, 0)
top_frame.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
top_frame.BorderSizePixel = 0
exit_button.Size = UDim2.new(0, 74,0, 30)
exit_button.Position = UDim2.new(1, -74,0.5, -15)
exit_button.Text = ("X")
exit_button.BorderSizePixel = 0
exit_button.TextColor3 = Color3.new(1, 1, 1)
exit_button.BackgroundColor3 = Color3.new(1, 0, 0)
exit_button.TextStrokeTransparency = 0
exit_button.TextSize = 17
model.LocalScript.Parent = exit_button
model:Destroy()
return(frame)
end
return module
一切正常; create_taskbar(),create_time_gui(),create_start_button()
但它只是create_app()
这是我的操作系统模块所做的:
这是我的操作系统模块制作的操作系统:
正如我所说,背景会覆盖我的create_app() 有没有办法防止这种情况发生?
【问题讨论】:
标签: user-interface lua roblox