有趣的问题! :)
我最近创建了一个SwipeableSplitView,它扩展了SplitView 控件以在DisplayMode 设置为Overlay 时启用从左边缘滑动 手势(因为我没有看到在其他模式下拥有它的意义,但随时需要扩展它)。
我所做的只是在控件的样式中,在PaneRoot 层之上创建另一个层并处理那里的所有手势。
<Grid x:Name="PaneRoot" ManipulationMode="TranslateX" Grid.ColumnSpan="2" HorizontalAlignment="Left" Background="{TemplateBinding PaneBackground}" Width="{Binding TemplateSettings.OpenPaneLength, RelativeSource={RelativeSource Mode=TemplatedParent}}">
<Grid.Clip>
<RectangleGeometry x:Name="PaneClipRectangle">
<RectangleGeometry.Transform>
<CompositeTransform x:Name="PaneClipRectangleTransform" />
</RectangleGeometry.Transform>
</RectangleGeometry>
</Grid.Clip>
<Grid.RenderTransform>
<CompositeTransform x:Name="PaneTransform" TranslateX="{Binding RenderTransform.TranslateX, ElementName=PanArea}" />
</Grid.RenderTransform>
<Border Child="{TemplateBinding Pane}" />
<Rectangle x:Name="HCPaneBorder" Fill="{ThemeResource SystemControlForegroundTransparentBrush}" HorizontalAlignment="Right" Visibility="Collapsed" Width="1" x:DeferLoadStrategy="Lazy" />
</Grid>
<!--a new layer here to handle all the gestures -->
<Grid x:Name="OverlayRoot" Grid.ColumnSpan="2">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="{Binding TemplateSettings.OpenPaneGridLength, RelativeSource={RelativeSource Mode=TemplatedParent}}" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<!--the actual element for panning, manipulations happen here-->
<Rectangle x:Name="PanArea" Fill="Transparent" ManipulationMode="TranslateX" Width="{Binding PanAreaThreshold, RelativeSource={RelativeSource Mode=TemplatedParent}}" Grid.Column="1">
<Rectangle.RenderTransform>
<CompositeTransform TranslateX="{Binding PanAreaInitialTranslateX, RelativeSource={RelativeSource Mode=TemplatedParent}}" />
</Rectangle.RenderTransform>
</Rectangle>
<!--this is used to dismiss this swipeable pane-->
<Rectangle x:Name="DismissLayer" Fill="Transparent" Grid.Column="2" />
</Grid>
在更新新层变换对象的TranslateX 的同时,我也在更新PaneRoot 以保持它们的位置同步。
void OnManipulationStarted(object sender, ManipulationStartedRoutedEventArgs e)
{
_panAreaTransform = PanArea.RenderTransform as CompositeTransform;
_paneRootTransform = PaneRoot.RenderTransform as CompositeTransform;
if (_panAreaTransform == null || _paneRootTransform == null)
{
throw new ArgumentException("Make sure you have copied the default style to Generic.xaml!!");
}
}
void OnManipulationDelta(object sender, ManipulationDeltaRoutedEventArgs e)
{
var x = _panAreaTransform.TranslateX + e.Delta.Translation.X;
// keep the pan within the bountry
if (x < PanAreaInitialTranslateX || x > 0) return;
// while we are panning the PanArea on X axis, let's sync the PaneRoot's position X too
_paneRootTransform.TranslateX = _panAreaTransform.TranslateX = x;
}
void OnManipulationCompleted(object sender, ManipulationCompletedRoutedEventArgs e)
{
var x = e.Velocities.Linear.X;
// ignore a little bit velocity (+/-0.1)
if (x <= -0.1)
{
CloseSwipeablePane();
}
else if (x > -0.1 && x < 0.1)
{
if (Math.Abs(_panAreaTransform.TranslateX) > Math.Abs(PanAreaInitialTranslateX) / 2)
{
CloseSwipeablePane();
}
else
{
OpenSwipeablePane();
}
}
else
{
OpenSwipeablePane();
}
}
请记住,因为IsPaneOpen 属性不是虚拟的,所以我必须创建另一个IsSwipeablePaneOpen 来包裹前者。因此,当您想使用 IsPaneOpen 属性时,请改用 IsSwipeablePaneOpen。
这就是它在我在 GitHub 中创建的演示应用程序中的工作方式。你可以找到完整的源代码here。
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