【发布时间】:2020-06-09 21:38:10
【问题描述】:
我的图像的矩形就在图像的右侧,我想将矩形向左移动几个像素或向右移动图像。另外有没有办法向下移动矩形或使顶部更小而矩形底部保持不变?
PLAYER_RECT_HIT = py.Rect(0, 0, 33, 33)
class Player(py.sprite.Sprite):
def __init__(self, game, x, y):
self._layer = PLAYER_LAYER
self.groups = game.all_sprites
py.sprite.Sprite.__init__(self, self.groups)
self.game = game
self.running = False
self.jumping = False
self.wallSlide = False
self.current_frame = 0
self.last_update = 0
self.load_images()
self.image = self.idle_frames[0]
self.rect = self.image.get_rect()
self.rect.center = (x, y)
self.hit_rect = PLAYER_RECT_HIT
self.hit_rect.center = self.rect.center
self.pos = vec(x, y)
self.vel = vec(0, 0)
self.acc = vec(0, 0)
这是一个例子,红色框是我的矩形,我想把它移到左边,使我的图像接触到蓝色框的矩形
【问题讨论】:
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我的图片的矩形就在图片的右边这到底是什么意思?你打电话给
self.rect = self.image.get_rect(),所以矩形就是图像的大小。
标签: python pygame collision rect