【发布时间】:2013-07-22 05:00:49
【问题描述】:
我在使用带有重叠 I/O 的标志 FILE_FLAG_NO_BUFFERING 时观察到一种奇怪的行为。 我调用了一系列 ReadFile() 函数调用,稍后使用 GetOverlappedResult() 查询它们的状态。
我所说的奇怪行为是,即使文件句柄很好并且 ReadFile() 调用返回时没有任何错误错误(预期的 ERROR_IO_PENDING 除外),从 GetOverlappedResult() 调用返回的“字节读取”值是一些文件为零,每次我运行代码时 - 它是一组不同的文件。 如果我删除了 FILE_FLAG_NO_BUFFERING,一切都会开始正常工作,并且没有字节读取值为零。
这是我使用 FILE_FLAG_NO_BUFFERING 实现重叠 I/O 代码的方法。
long overlappedIO(std::vector<std::string> &filePathNameVectorRef)
{
long totalBytesRead = 0;
DWORD bytesRead = 0;
DWORD bytesToRead = 0;
std::map<HANDLE, OVERLAPPED> handleMap;
HANDLE handle = INVALID_HANDLE_VALUE;
DWORD accessMode = GENERIC_READ;
DWORD shareMode = 0;
DWORD createDisposition = OPEN_EXISTING;
DWORD flags = FILE_FLAG_OVERLAPPED | FILE_FLAG_NO_BUFFERING;
DWORD fileSize;
LARGE_INTEGER li;
char * buffer;
BOOL success = false;
for(unsigned int i=0; i<filePathNameVectorRef.size(); i++)
{
const char* filePathName = filePathNameVectorRef[i].c_str();
handle = CreateFile(filePathName, accessMode, shareMode, NULL, createDisposition, flags, NULL);
if(handle == INVALID_HANDLE_VALUE){
fprintf(stdout, "\n Error occured: %d", GetLastError());
fprintf(stdout," getting handle: %s",filePathName);
continue;
}
GetFileSizeEx(handle, &li);
fileSize = (DWORD)li.QuadPart;
bytesToRead = (fileSize/g_bytesPerPhysicalSector)*g_bytesPerPhysicalSector;
buffer = static_cast<char *>(VirtualAlloc(0, bytesToRead, MEM_COMMIT, PAGE_READWRITE));
OVERLAPPED overlapped;
ZeroMemory(&overlapped, sizeof(overlapped));
OVERLAPPED * lpOverlapped = &overlapped;
success = ReadFile(handle, buffer, bytesToRead, &bytesRead, lpOverlapped);
if(!success && GetLastError() != ERROR_IO_PENDING){
fprintf(stdout, "\n Error occured: %d", GetLastError());
fprintf(stdout, "\n reading file %s",filePathName);
CloseHandle(handle);
continue;
}
else
handleMap[handle] = overlapped;
}
// Status check and bytes Read value
for(std::map<HANDLE, OVERLAPPED>::iterator iter = handleMap.begin(); iter != handleMap.end(); iter++)
{
HANDLE handle = iter->first;
OVERLAPPED * overlappedPtr = &(iter->second);
success = GetOverlappedResult(handle, overlappedPtr, &bytesRead, TRUE);
if(success)
{
/* bytesRead value in some cases is unexpectedly zero */
/* no file is of size zero or lesser than 512 bytes(physical volume sector size) */
totalBytesRead += bytesRead;
CloseHandle(handle);
}
}
return totalBytesRead;
}
如果没有 FILE_FLAG_NO_BUFFERING,totalBytesRead 的值为 57 MB。存在该标志时,totalBytesRead 值远低于 57 MB,并且每次运行从 2 MB 到 15 MB 的代码时都会不断变化。
【问题讨论】:
-
您对 OVERLAPPED 结构的处理方法是错误的。您正在传递超出范围的堆栈变量的地址。更改映射以保存指向 OVERLAPPED 结构的指针,并将它们分配在堆上。此外,对于重叠 I/O,第一个 ReadFile() 调用的第四个参数应该为 NULL。
-
它不会超出范围。但这肯定是错误的,每个 ReadFile() 都会使用同一个。那是行不通的。同样值得怀疑的是,这是否会真正改善任何事情,重叠 I/O 只有在您不等待它完成时才有意义。文件系统是否可以利用多个重叠是一个遥远的目标。
标签: c++ windows winapi file-io