【问题标题】:metaio sdk error in xcodexcode中的metaio sdk错误
【发布时间】:2013-03-25 08:24:43
【问题描述】:

我正在制作应用程序并使用 metaio sdk,但是当我使用这个 link 使用这个 sdk 创建新项目时

我得到了很多错误 像 架构 armv7 的未定义符号:

 "_deflateReset", referenced from:
  _pno_write_finish_row in metaioSDK(pngwutil.o)
  _pno_write_compressed_data_out in metaioSDK(pngwutil.o)
 "_glGetUniformLocation", referenced from:
  __ZN3m3d5videoKVJwAPrNICbLRWPbkQEhGudKNJzgGyrIMDmdkaJiaJYeaJVgNLXEPKcPKfi in metaioSDK(COpenGLSLESMaterialRenderer.o)
"_glUniform1fv", referenced from:
  __ZN3m3d5videoKVJwAPrNICbLRWPbkQEhGudKNJzgGyrIMDmdkaJiaJYeaJVgNLXEPKcPKfi in metaioSDK(COpenGLSLESMaterialRenderer.o)
"_glUniformMatrix2fv", referenced from:
  __ZN3m3d5videoKVJwAPrNICbLRWPbkQEhGudKNJzgGyrIMDmdkaJiaJYeaJVgNLXEPKcPKfi in metaioSDK(COpenGLSLESMaterialRenderer.o)
   "_glUniformMatrix4fv", referenced from:
  __ZN3m3d5videoKVJwAPrNICbLRWPbkQEhGudKNJzgGyrIMDmdkaJiaJYeaJVgNLXEPKcPKfi in metaioSDK(COpenGLSLESMaterialRenderer.o)
 "_glBindAttribLocation", referenced from:
  __ZN3m3d5videoKVJwAPrNICbLRWPbkQEhGudKNJznCKmZPBLmyHOpEv in metaioSDK(COpenGLSLESMaterialRenderer.o)
  "_glLinkProgram", referenced from:
  __ZN3m3d5videoKVJwAPrNICbLRWPbkQEhGudKNJznCKmZPBLmyHOpEv in metaioSDK(COpenGLSLESMaterialRenderer.o)
  "_glGetProgramiv", referenced from:
  __ZN3m3d5videoKVJwAPrNICbLRWPbkQEhGudKNJznCKmZPBLmyHOpEv in metaioSDK(COpenGLSLESMaterialRenderer.o)
  "_glShaderSource", referenced from:
   __ZN3m3d5videoKVJwAPrNICbLRWPbkQEhGudKNJzPVbSoUAGLmjSuQEjPKc in metaioSDK(COpenGLSLESMaterialRenderer.o)
 "_glGetShaderiv", referenced from:
  __ZN3m3d5videoKVJwAPrNICbLRWPbkQEhGudKNJzPVbSoUAGLmjSuQEjPKc in metaioSDK(COpenGLSLESMaterialRenderer.o)
  "_glAttachShader", referenced from:
  __ZN3m3d5videoKVJwAPrNICbLRWPbkQEhGudKNJzPVbSoUAGLmjSuQEjPKc in metaioSDK(COpenGLSLESMaterialRenderer.o)
  "_glGetShaderInfoLog", referenced from:

【问题讨论】:

  • 我认为缺少 openGLES 框架添加它
  • 谢谢。你是对的
  • 为了将来参考,您可以访问 helpdesk.metaio.com 让那里的开发人员回答您的问题。

标签: objective-c xcode metaio


【解决方案1】:

看来您需要将 OpenGLES.framework 添加到您的项目中。在 Xcode 中,选择您的目标,然后选择 Summary 选项卡。向下滚动到链接的框架和库部分。单击该部分底部的 + 符号并选择 OpenGLES.framework。

【讨论】:

    猜你喜欢
    • 1970-01-01
    • 1970-01-01
    • 1970-01-01
    • 1970-01-01
    • 2010-12-14
    • 2012-01-23
    • 2023-03-13
    • 2013-03-12
    • 2011-03-15
    相关资源
    最近更新 更多