【发布时间】:2015-09-17 07:01:06
【问题描述】:
Gradle 同步失败并出现以下消息:
failed find Build Tools revision 20.0.0
在 Android Studio 中,我从 sdk 管理器安装了 google play 服务包。我在项目的根目录中创建了一个文件夹库,并在这个文件夹中放置了 BaseGameUtils。我修改了行
include 'desktop', 'android', 'core', ':libraries:BaseGameUtils'
在 gradle.settings 文件中。 我还编辑了 build.gradle 文件,现在看起来像这样:
buildscript {
repositories {
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
}
dependencies {
classpath 'com.android.tools.build:gradle:1.2.3'
}
}
allprojects {
apply plugin: "eclipse"
apply plugin: "idea"
version = '1.0'
ext {
appName = "TapTapSort"
gdxVersion = '1.6.5'
roboVMVersion = '1.6.0'
box2DLightsVersion = '1.4'
ashleyVersion = '1.6.0'
aiVersion = '1.5.0'
gdxUtilsVersion = '0.11.0';
}
repositories {
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
maven { url "https://oss.sonatype.org/content/repositories/releases/" }
}
}
project(":desktop") {
apply plugin: "java"
dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
}
}
project(":android") {
apply plugin: "android"
configurations { natives }
dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86"
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86"
compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-x86"
compile "com.google.android.gms:play-services:7.8.0+"
}
}
project(":core") {
apply plugin: "java"
dependencies {
compile "com.badlogicgames.gdx:gdx:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
compile "net.dermetfan.libgdx-utils:libgdx-utils:$gdxUtilsVersion"
compile "net.dermetfan.libgdx-utils:libgdx-utils-box2d:$gdxUtilsVersion" // Box2D module
}
}
project(":libraries:BaseGameUtils")
tasks.eclipse.doLast {
delete ".project"
}
BaseGameUtils 的 build.gradle: 应用插件:'com.android.library'
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:1.3.0'
}
}
dependencies {
// Set defaults so that BaseGameUtils can be used outside of BasicSamples
if (!hasProperty('appcompat_library_version')) {
ext.appcompat_library_version = '20.0.+'
}
if (!hasProperty('support_library_version')) {
ext.support_library_version = '20.0.+'
}
if (!hasProperty('gms_library_version')) {
ext.gms_library_version = '7.8.0'
}
compile "com.android.support:appcompat-v7:${appcompat_library_version}"
compile "com.android.support:support-v4:${support_library_version}"
compile "com.google.android.gms:play-services-games:${gms_library_version}"
compile "com.google.android.gms:play-services-plus:${gms_library_version}"
compile "com.google.android.gms:play-services-appstate:${gms_library_version}"
}
android {
// Set defaults so that BaseGameUtils can be used outside of BasicSamples
if (!hasProperty('android_compile_version')) {
ext.android_compile_version = 20
}
if (!hasProperty('android_version')) {
ext.android_version = '20'
}
compileSdkVersion android_compile_version
buildToolsVersion android_version
}
【问题讨论】:
标签: android-studio libgdx google-play-services android-gradle-plugin