【发布时间】:2016-05-18 13:44:50
【问题描述】:
我正在做关于 Java Swing 的作业,并且正在制作一个 GUI 猜谜游戏程序。我的问题是当我按下“猜测”按钮时没有任何反应,我无法通过单击 X 来关闭它,我必须用 Eclipse 终止它。我做错什么了? GuessHandler 是正确实现 ActionListener 还是我在那里做错了什么?
public class GuessingGameGui extends JFrame
{
public static final int WIDTH = 600;
public static final int HEIGHT = 400;
private JTextField theText;
private JLabel message;
private JPanel p1;
private JPanel p2;
private int guess;
private int numberOfTries = 0;
public GuessingGameGui()
{
super();
setSize(WIDTH, HEIGHT);
//set the window title to "Guessing Game"
setTitle("Guessing Game");
Container c = getContentPane();
c.setLayout(new BorderLayout( ));
c.setBackground(Color.WHITE);
p1 = new JPanel();
p2 = new JPanel();
p1.setBackground(Color.WHITE);
p2.setBackground(Color.BLUE);
//"add a JButton called "Guess"
JButton guessButton = new JButton("Guess");
GuessHandler ghandler = new GuessHandler();
guessButton.addActionListener(ghandler);
p1.add(guessButton);
//The north panel will have a JLabel with the text "Guess a number between 1 and 10?"
JLabel label1 = new JLabel("Guess a number between 1 and 10?");
c.add(label1, BorderLayout.NORTH);
//The south panel will have a JLabel for displaying if the user guessed correctly or not
message = new JLabel("");
p2.add(message, BorderLayout.SOUTH);
c.add(p2, BorderLayout.SOUTH);
JPanel textPanel = new JPanel( );
textPanel.setBackground(Color.LIGHT_GRAY);
//In the center panel, add a JTextField where the user can enter a number to guess
theText = new JTextField(10);
theText.setBackground(Color.WHITE);
textPanel.add(theText);
textPanel.add(p1);
c.add(textPanel, BorderLayout.CENTER);
}
public static void main(String[] args)
{
GuessingGameGui guessGame = new GuessingGameGui();
guessGame.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );
guessGame.setSize(WIDTH, HEIGHT);
guessGame.setVisible(true);
}
class GuessHandler implements ActionListener {
@Override
public void actionPerformed( ActionEvent e )
{
int numberToGuess = (int) (Math.random() * 10 + 1);
Scanner input = new Scanner (System.in);
boolean win = false;
while (win == false){
guess = input.nextInt();
numberOfTries++;
if (guess < 1 || guess > 10)
{
//Make the south panel background color RED if they entered an invalid number (not between 1 and 10)
p2.setBackground(Color.RED);
}
else if (guess == numberToGuess)
{
win = true;
//Make the south panel background color YELLOW if they guessed right
p2.setBackground(Color.YELLOW);
//and display "YOU GOT IT (n attempts)", where n is the number of attempts the user guessed
message.setText("YOU GOT IT (" +numberOfTries + "attempts)");
}
else
{
//Make the south panel background color GREY if they guessed wrong
p2.setBackground(Color.GRAY);
//display "Sorry try again"
message.setText("Sorry try again");
}
}
}
}
}
【问题讨论】:
-
由于您的程序被锁定,我认为您的动作处理程序中有一个无限循环,因此 win 永远不会设置为 true。此外,您从控制台而不是您想要的 JTextfield 获取输入