【问题标题】:Waiting for multiple threads start, started() not caught等待多个线程启动,started() 未捕获
【发布时间】:2012-11-17 14:58:09
【问题描述】:

我正在尝试为 Qt 编写一个类似屏障的同步原语,以确保在某个点启动多个线程。但是,当我没有收到信号(例如,started())为我工作时,我似乎遇到了这种情况。

我试图缩小代码以编译一个最小(非)工作示例。

========
main.cpp
========
#include <QtCore>
#include <QCoreApplication>

#include "qmultithreadwaiter.hpp"
#include <QSignalMapper>
#include <qdebug.h>

#define dlog qDebug()

class Test: public QThread {

public:
   virtual void run( ) {
      QThread::sleep( 500 );
   }
};

int main( int argc, char *argv[ ] ) {
   QCoreApplication a( argc, argv );
   Test t1, t2;
   QMultiThreadWaiter w;
   w.addThread(1, &t1);
   w.addThread(2, &t2);

   t1.start();
   t2.start();

   w.wait4all();
   dlog << "Wait completed";

   return 0;
}

=========================
qmultithreadwaiter.hpp
=========================    
// Qt includes
#include <QSignalMapper>
#include <QMap>
#include <QThread>

class QMultiThreadWaiter: public QThread {
Q_OBJECT

   QMap < int, bool > started;
   QSignalMapper sm;

private slots:
   void threadStarted( int id );
   void someThreadStarted();

signals:
   void allStarted( );

public:
   QMultiThreadWaiter( );

   void addThread( int id, QThread* t );
   void wait4all( );

};
=================
qmultithreadwaiter.cpp
=================
#include "qmultithreadwaiter.hpp"

// Qt includes
#include <QThread>
// Debug includes
#include <qdebug.h>

#define dlog qDebug()

// Project includes

void QMultiThreadWaiter::threadStarted( int id ) {
   dlog << "Thread #" << id << " started!";
   started[ id ] = true;
   QMapIterator < int, bool > mi( started );
   while ( mi.hasNext( ) ) {
      mi.next( );
      if ( !mi.value( ) )
         return;
   }

   dlog << "All threads started!";

   // All threads are started
   emit allStarted( );
}

void QMultiThreadWaiter::addThread( int id, QThread* t ) {
   dlog << "Adding thread " << t << " with id " << id;
   sm.setMapping( t, id );
   connect( t, SIGNAL(started()), &sm, SLOT(map()), Qt::QueuedConnection );
   connect( t, SIGNAL(started()), this, SLOT(someThreadStarted()),
            Qt::QueuedConnection );
}
void QMultiThreadWaiter::wait4all( ) {
   dlog << "Starting this thread";
   start( );
   dlog << "Going to wait";
   wait( );
   dlog << "Wait finished";
}

QMultiThreadWaiter::QMultiThreadWaiter( ) {
   sm.moveToThread( this );
   connect( &sm, SIGNAL(mapped(int)), this, SLOT(threadStarted(int)),
            Qt::QueuedConnection );
   connect( this, SIGNAL(allStarted()), this, SLOT(quit()),
            Qt::QueuedConnection );
   connect( this, SIGNAL(started()), this, SLOT( someThreadStarted()),
            Qt::QueuedConnection );
}

void QMultiThreadWaiter::someThreadStarted( ) {
   dlog << "Some thread started!";
}

输出:

Adding thread  QThread(0x28fefc)  with id  1 
Adding thread  QThread(0x28fef4)  with id  2 
Starting this thread 
Going to wait
<stuck>

奇怪的是,即使someThreadStarted() 也没有被this 调用。请指教。

【问题讨论】:

  • 我认为started() 信号仅在您在线程中使用事件循环时才会发出。否则不会被emmited。将exec() 放入您的运行方法中并检查是否发出信号。

标签: c++ multithreading qt


【解决方案1】:

您的所有线程都没有运行事件循环。当你从你的main() 调用w.wait4all(); 时,当执行到达wait() 时主线程阻塞。使用Qt::QueuedConnection 连接您的信号意味着当目标线程上的控制返回到事件循环时将调用您的插槽,这永远不会用于您的测试线程。同时,您的主线程在wait() 处被阻塞,并且还缺少事件循环(永远不会调用QCoreApplication::exec())。主线程也无法处理它接收到的排队信号,这就是为什么this 线程似乎也没有发出started()

【讨论】:

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