【发布时间】:2019-02-13 02:53:42
【问题描述】:
如何向小部件添加阴影,如下图所示?
This 是我当前的小部件代码。
【问题讨论】:
-
参加look
-
你可以使用堆栈
-
用 Material() 小部件包裹你的小部件并给出高度:10.0
标签: flutter dart flutter-layout shadow
如何向小部件添加阴影,如下图所示?
This 是我当前的小部件代码。
【问题讨论】:
标签: flutter dart flutter-layout shadow
Container 可以采用 BoxDecoration(脱离您最初发布的代码),它采用 boxShadow
return Container(
margin: EdgeInsets.only(left: 30, top: 100, right: 30, bottom: 50),
height: double.infinity,
width: double.infinity,
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.only(
topLeft: Radius.circular(10),
topRight: Radius.circular(10),
bottomLeft: Radius.circular(10),
bottomRight: Radius.circular(10)
),
boxShadow: [
BoxShadow(
color: Colors.grey.withOpacity(0.5),
spreadRadius: 5,
blurRadius: 7,
offset: Offset(0, 3), // changes position of shadow
),
],
),
)
截图
【讨论】:
borderRadius: BorderRadius.circular(10.0)。
InkWell 小部件中包装一个小部件,以获得点击时的涟漪效果。
将BoxDecoration 与BoxShadow 一起使用。
这是一个操作以下选项的可视化演示:
动画 gif 在颜色方面表现不佳。您可以自己在设备上试用。
这是该演示的完整代码:
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: ShadowDemo(),
),
);
}
}
class ShadowDemo extends StatefulWidget {
@override
_ShadowDemoState createState() => _ShadowDemoState();
}
class _ShadowDemoState extends State<ShadowDemo> {
var _image = NetworkImage('https://placebear.com/300/300');
var _opacity = 1.0;
var _xOffset = 0.0;
var _yOffset = 0.0;
var _blurRadius = 0.0;
var _spreadRadius = 0.0;
@override
Widget build(BuildContext context) {
return Stack(
children: <Widget>[
Center(
child:
Container(
decoration: BoxDecoration(
color: Color(0xFF0099EE),
boxShadow: [
BoxShadow(
color: Color.fromRGBO(0, 0, 0, _opacity),
offset: Offset(_xOffset, _yOffset),
blurRadius: _blurRadius,
spreadRadius: _spreadRadius,
)
],
),
child: Image(image:_image, width: 100, height: 100,),
),
),
Align(
alignment: Alignment.bottomCenter,
child: Padding(
padding: const EdgeInsets.only(bottom: 80.0),
child: Column(
children: <Widget>[
Spacer(),
Slider(
value: _opacity,
min: 0.0,
max: 1.0,
onChanged: (newValue) =>
{
setState(() => _opacity = newValue)
},
),
Slider(
value: _xOffset,
min: -100,
max: 100,
onChanged: (newValue) =>
{
setState(() => _xOffset = newValue)
},
),
Slider(
value: _yOffset,
min: -100,
max: 100,
onChanged: (newValue) =>
{
setState(() => _yOffset = newValue)
},
),
Slider(
value: _blurRadius,
min: 0,
max: 100,
onChanged: (newValue) =>
{
setState(() => _blurRadius = newValue)
},
),
Slider(
value: _spreadRadius,
min: 0,
max: 100,
onChanged: (newValue) =>
{
setState(() => _spreadRadius = newValue)
},
),
],
),
),
)
],
);
}
}
【讨论】:
BoxShadow(更多自定义):Container(
width: 100,
height: 100,
decoration: BoxDecoration(
color: Colors.teal,
borderRadius: BorderRadius.circular(20),
boxShadow: [
BoxShadow(
color: Colors.red,
blurRadius: 4,
offset: Offset(4, 8), // Shadow position
),
],
),
)
PhysicalModel:PhysicalModel(
color: Colors.teal,
elevation: 8,
shadowColor: Colors.red,
borderRadius: BorderRadius.circular(20),
child: SizedBox.square(dimension: 100),
)
Card:Card(
elevation: 8,
shadowColor: Colors.red,
child: Container(
width: 100,
height: 100,
color: Colors.teal,
),
)
Material:Material(
elevation: 8,
color: Colors.teal,
shadowColor: Colors.red,
borderRadius: BorderRadius.circular(20),
child: SizedBox.square(dimension: 100),
)
【讨论】:
容器可以采用BoxDecoration(脱离您最初发布的代码),它采用boxShadow:
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(10),
boxShadow: [
BoxShadow(
color: Colors.grey.withOpacity(0.5),
spreadRadius: 5,
blurRadius: 7,
offset: Offset(0, 3), // changes position of shadow
),
],
),
【讨论】:
在容器内使用带有 shadowColor 的材质,如下所示:
Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.only(
bottomLeft: Radius.circular(10),
bottomRight: Radius.circular(10)),
boxShadow: [
BoxShadow(
color: Color(0xffA22447).withOpacity(.05),
offset: Offset(0, 0),
blurRadius: 20,
spreadRadius: 3)
]),
child: Material(
borderRadius: BorderRadius.only(
bottomLeft: Radius.circular(10),
bottomRight: Radius.circular(10)),
elevation: 5,
shadowColor: Color(0xffA22447).withOpacity(.05),
color: Color(0xFFF7F7F7),
child: SizedBox(
height: MediaQuery.of(context).size.height / 3,
),
),
)
【讨论】:
PhysicalModel 将帮助您为其赋予高程阴影。
Container(
alignment: Alignment.center,
child: Column(
children: <Widget>[
SizedBox(
height: 60,
),
Container(
child: PhysicalModel(
borderRadius: BorderRadius.circular(20),
color: Colors.blue,
elevation: 18,
shadowColor: Colors.red,
child: Container(
height: 100,
width: 100,
),
),
),
SizedBox(
height: 60,
),
Container(
child: PhysicalShape(
color: Colors.blue,
shadowColor: Colors.red,
elevation: 18,
clipper: ShapeBorderClipper(shape: CircleBorder()),
child: Container(
height: 150,
width: 150,
),
),
)
],
),
)
【讨论】:
我就是这样做的
Container(
decoration: new BoxDecoration(
boxShadow: [
BoxShadow(
color: Colors.grey[200],
blurRadius: 2.0, // has the effect of softening the shadow
spreadRadius: 2.0, // has the effect of extending the shadow
offset: Offset(
5.0, // horizontal, move right 10
5.0, // vertical, move down 10
),
)
],
),
child: Container(
color: Colors.white, //in your example it's blue, pink etc..
child: //your content
)
【讨论】:
在flutter中为容器添加盒子阴影
Container(
margin: EdgeInsets.only(left: 30, top: 100, right: 30, bottom: 50),
height: double.infinity,
width: double.infinity,
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.only(
topLeft: Radius.circular(10),
topRight: Radius.circular(10),
bottomLeft: Radius.circular(10),
bottomRight: Radius.circular(10)
),
boxShadow: [
BoxShadow(
color: Colors.grey.withOpacity(0.5),
spreadRadius: 5,
blurRadius: 7,
offset: Offset(0, 3), // changes position of shadow
),
],
),
)
【讨论】:
给定的答案可以解决外部阴影,即小部件周围的问题。我想要一个在边界内的小部件上的阴影,根据github issue,ShadowBox 中还没有 inset 属性。 我的解决方法是使用堆栈小部件添加一个带有渐变的小部件层,以便它看起来像小部件本身具有阴影。您必须将 mediaQuery 用于维度,否则布局将在不同设备上混乱。 下面是一个代码示例,以便更好地理解:
Stack(
children: <Widget>[
Container(
decoration: BoxDecoration(
image: DecorationImage(
fit: BoxFit.cover,
image: AssetImage("assets/sampleFaces/makeup.jpeg"),
// fit: BoxFit.cover,
),
),
height: 350.0,
),
Container(
decoration: BoxDecoration(
gradient: LinearGradient(
begin: FractionalOffset.topCenter,
end: FractionalOffset.bottomCenter,
colors: [
Colors.black.withOpacity(0.0),
Colors.black54,
],
stops: [0.95, 5.0],
),
),
)
],
),
【讨论】:
class ShadowContainer extends StatelessWidget {
ShadowContainer({
Key key,
this.margin = const EdgeInsets.fromLTRB(0, 10, 0, 8),
this.padding = const EdgeInsets.symmetric(horizontal: 8),
this.circular = 4,
this.shadowColor = const Color.fromARGB(
128, 158, 158, 158), //Colors.grey.withOpacity(0.5),
this.backgroundColor = Colors.white,
this.spreadRadius = 1,
this.blurRadius = 3,
this.offset = const Offset(0, 1),
@required this.child,
}) : super(key: key);
final Widget child;
final EdgeInsetsGeometry margin;
final EdgeInsetsGeometry padding;
final double circular;
final Color shadowColor;
final double spreadRadius;
final double blurRadius;
final Offset offset;
final Color backgroundColor;
@override
Widget build(BuildContext context) {
return Container(
margin: margin,
padding: padding,
decoration: BoxDecoration(
color: backgroundColor,
borderRadius: BorderRadius.circular(circular),
boxShadow: [
BoxShadow(
color: shadowColor,
spreadRadius: spreadRadius,
blurRadius: blurRadius,
offset: offset,
),
],
),
child: child,
);
}
}
【讨论】:
如果您将Card 包裹在Widget 周围并使用elevation 道具玩一下,也许就足够了。
我使用这个技巧让我的ListTile 在Lists 中看起来更漂亮。
对于您的代码,它可能如下所示:
return Card(
elevation: 3, // PLAY WITH THIS VALUE
child: Row(
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
// ... MORE OF YOUR CODE
],
),
);
【讨论】:
在您开始使用这些答案之一重新发明轮子之前,请查看Material Card widget。它还允许您直接通过应用主题定义全局样式:
【讨论】: