【发布时间】:2016-04-13 13:45:01
【问题描述】:
我正在为我的应用程序进行单元测试 我的单元测试类有这个方法
@Before
public void initialize() {
mContext = InstrumentationRegistry.getTargetContext();
RealmConfiguration realmConfiguration = new RealmConfiguration.Builder(mContext).name("realmTest").inMemory().build();
Realm.setDefaultConfiguration(realmConfiguration);
mWorkoutsModel = new WorkoutsModel(mContext);
mRealm = Realm.getInstance(realmConfiguration);
mWorkoutsModel.registerListener(this);
}
@Test
public void getWorkouts() throws Exception {
mWorkoutsModel.onStart();
mLock.await();
mWorkoutsModel.onStop();
}
@After
public void deInitialize() {
mWorkoutsModel.unRegisterListener();
mRealm.close();
}
还有我的模特
@Override
public void onStart() {
mRealm = Realm.getDefaultInstance();
getDataFromApi();
}
private boolean getDataFromApi() {
Constants.AllAPIs.ALLWorkouts allWorkouts = new Constants.AllAPIs.ALLWorkouts();
if (Permissions.isInternetConnectionExist(mContext)) {
mApiHandler.downLoadDataFromApi(AllWorkouts.class, allWorkouts.getBaseUrl(),
new APIHandler.StringResponseHandler<AllWorkouts>() {
@Override
public void onResponse(AllWorkouts response) {
insertWorkouts(response.getWorkouts());
},
new APIHandler.ErrorResponseHandler() {
@Override
public void onErrorResponse(VolleyError error) {
}
}, TAG);
return true;
} else {
return false;
}
}
private void insertWorkouts(final List<Workout> workouts) {
mCurrentInsertTransaction = mRealm.executeTransactionAsync(new Realm.Transaction() {
@Override
public void execute(Realm bgRealm) {
bgRealm.copyToRealmOrUpdate(workouts);
}
}, new Realm.Transaction.OnSuccess() {
@Override
public void onSuccess() {
}
});
}
我的问题是 unittest 调用 onStart 在测试线程中的模型中创建领域对象,但凌空强制 onResponse 在 UIThread 上运行,这使得领域抛出异常 Realm access from incorrect thread. Realm objects can only be accessed on the thread they were created.
代码正常运行完美,但测试失败
有人遇到过同样的问题或者可以解决吗?
【问题讨论】:
标签: java android multithreading android-volley realm