【发布时间】:2011-12-12 14:10:19
【问题描述】:
我正在尝试编写一个将图像放入容器的脚本。我想能够移动图像。 问题是我检查是否有要放置的图像或容器是否已满,当我尝试单击容器中的图像时,它首先运行检查。
function isTemp()
{
if(temp == null)
{
alert("Please pick an item to place in the container");
}
else
{
holder = true;
}
}
function fillLarge()
{
isTemp();
if(holder)
{
if(largeArray[0] != undefined &&largeArray[1] != undefined &&largeArray[2] != undefined && largeArray[3] != undefined &&largeArray[4] != undefined &&largeArray[5] != undefined)
{
alert('This crate is full');
}
else
{
for (var i=0; i<6; i++)
{
if (largeArray[i] == undefined)
{
largeArray[i] = /*"<span id = '"+temp+"'onclick='temp=this.id; break;'>*/"<img src='image/"+temp+".jpg'/>"/*</span>"*/;
largeArray[i].id = temp;
document.getElementById("la").innerHTML += largeArray[i];
break;
}
}
document.getElementById(temp).style.display="none";
temp = null;
}
holder = false;
}
}
HTML
<div>
<h3> LARGE CONTAINER </h3>
<span id="la" onclick="fillLarge();">
</span> </div>
如何在不单击 div 本身并触发阻止 temp 获取值的检查的情况下单击图像?
【问题讨论】:
标签: javascript html containers parent