【发布时间】:2019-06-27 14:39:07
【问题描述】:
我的视图控制器上有一个棋盘。我想获得视图控制器的空间,该棋盘未被占用。
在下面的代码中我提到了三个类 1-视图控制器类 2-国际象棋课 3-棋盘类
当我调用“getFrames”方法时,在 chessBoard 类中。它显示“致命错误”,因为“SPACE_FROM_TOP_EDGE”和“TILE_SIZE”为零。
如何在“chessBoard”类中获取“视图控制器”类的“SPACE_FROM_TOP_EDGE”和“TILE_SIZE”?
class ViewController: UIViewController {
var SPACE_FROM_LEFT_EDGE: CGFloat!
var SPACE_FROM_TOP_EDGE: CGFloat!
var TILE_SIZE: CGFloat!
override func viewDidLoad() {
super.viewDidLoad()
TILE_SIZE = self.view.frame.size.width / 8
SPACE_FROM_TOP_EDGE = self.view.frame.size.height - (self.view.frame.size.width / 2)
chessPiece = []
myChessGame = ChessGame.init(viewController: self)
}
class ChessGame {
var theChessBoard: chessBoard
init(viewController: ViewController) {
theChessBoard = chessBoard.init(viewController: viewController)
}
}
class chessBoard {
var board: [[Piece]]
var vc: ViewController
var ROWS = 8
var COLS = 8
var whiteKing: King!
var blackKing: King!
static func getFrames(forRow row: Int, forColoumn col: Int) -> CGRect{
let vc = ViewController()
print(vc.SPACE_FROM_TOP_EDGE)
print(vc.TILE_SIZE)
let x = (CGFloat(col) * 40.0)
let y = vc.SPACE_FROM_TOP_EDGE! + (CGFloat(row) * 40.0)
return CGRect(origin: CGPoint(x: x, y: y), size: CGSize(width: 40.0, height: 40.0))
}
init(viewController: ViewController) {
vc = viewController
let oneRowOfBoard = Array(repeating: Dummy(), count: COLS)
board = Array(repeating: oneRowOfBoard, count: ROWS)
board[row][col] = Rook(frame: chessBoard.getFrames(forRow: row, forColoumn: col), color: #colorLiteral(red: 0, green: 0, blue: 0, alpha: 1), vc: vc)
}
}
error message - "Fatal error: Unexpectedly found nil while unwrapping an Optional value"
【问题讨论】:
-
因为在你访问它的时候,它还没有调用
viewDidLoad()。所以没有设置值。在viewDidLoad()中打印,你会看到它是否被打印。