【发布时间】:2015-05-27 22:48:29
【问题描述】:
谁能告诉我为什么设置 button.setTitle(string, forState) 函数会使 UIImage 空白?
如果我注释掉使用 button.setTitle 的两行,动画运行良好。当线条存在时,当我按下按钮时动画消失。
var cryButton: UIButton 和函数 UpdateImage 引用同一个按钮,但我尝试添加第二个按钮并引用其中的标题,它具有相同的效果。它使图像空白。
我被难住了:)
import UIKit
class ViewController: UIViewController {
var counter = 1
var numImages = 8
var toggle = true
var timer = NSTimer()
@IBOutlet weak var babyImage: UIImageView!
@IBOutlet weak var cryButton: UIButton!
@IBAction func UpdateImage(sender: AnyObject) {
if toggle == true {
timer = NSTimer.scheduledTimerWithTimeInterval(0.2, target: self, selector: Selector("doanimation"), userInfo: nil, repeats: true)
cryButton.setTitle("Stop crying", forState: UIControlState.Normal)
toggle = false
} else {
timer.invalidate()
babyImage.image = UIImage(named: "WaWa1.png")
cryButton.setTitle("Wa-Waaaaa!", forState: UIControlState.Normal)
toggle = true
}
}
func doanimation() {
babyImage.image = UIImage(named: "WaWa\(counter).png")
if (counter == (numImages)) {
counter = 1
} else {
++counter
}
}
override func viewDidLayoutSubviews() {
babyImage.center = CGPointMake(babyImage.center.x - 400, babyImage.center.y)
}
override func viewDidAppear(animated: Bool) {
UIView.animateWithDuration(2, animations: { () -> Void in
self.babyImage.center = CGPointMake(self.babyImage.center.x + 400, self.babyImage.center.y)
})
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
【问题讨论】: