【发布时间】:2016-10-30 18:49:08
【问题描述】:
我在做什么:
我从 AVFoundation 中的 didOutputSampleBuffer 获取 CMSampleBuffer 并运行几个过滤器并将它们输出到 UIImage 每次代理吐出一个缓冲区。
工作原理:
所有过滤器都可以正常工作。它给了我想要的输出。在新手机(iPhone 6/6s/7)上一切正常;但是,它会在几秒钟后冻结在 iPhone 5s 上。
滤镜和 UIImage 输出:
let inputImage = self.bufferImage!
let filter = CIFilter(name: "CIPixellate")
let beginImage = inputImage
filter!.setValue(beginImage, forKey: kCIInputImageKey)
let filter3 = CIFilter(name: "CIColorMonochrome")
filter3!.setValue(filter!.outputImage, forKey: kCIInputImageKey)
filter3!.setValue(CIColor(red: 1, green:0, blue: 0), forKey: kCIInputColorKey)
filter3!.setValue(200.0, forKey: kCIInputIntensityKey)
let filter2 = CIFilter(name: "CIMultiplyBlendMode")
filter2!.setValue(filter3!.outputImage, forKey: kCIInputImageKey)
filter2!.setValue(inputImage, forKey: kCIInputBackgroundImageKey)
let output2 = filter2!.outputImage
let cgimg = self.context.createCGImage(output2!, fromRect: output2!.extent)
let newImage = UIImage(CGImage: cgimg!)
dispatch_sync(dispatch_get_main_queue()) {
self.imageView?.image = newImage
}
self.context.clearCaches()
我将 CIContext 创建为:
let context = CIContext(options: nil)
我也尝试强制 CIContext 在硬件上渲染,反之亦然。
我觉得,内存/空间/泄漏/等有些东西用完了,虽然,当它冻结时,Xcode 中没有错误,只是应用程序处于冻结状态。我在最后添加了 self.context.clearCaches(),如果没有真正改变原始问题的任何内容。
这只发生在速度较慢的设备上 - 在这种情况下为 5S,在 6/6s/7 上运行平稳,没有任何问题。
我的完整 didOutputSampleBuffer 供参考:
func captureOutput(captureOutput: AVCaptureOutput!, didOutputSampleBuffer sampleBuffer: CMSampleBuffer!, fromConnection connection: AVCaptureConnection!) {
connection.videoOrientation = .Portrait
let imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer)
CVPixelBufferLockBaseAddress(imageBuffer!, CVPixelBufferLockFlags(rawValue: CVOptionFlags(0)))
let baseAddress = CVPixelBufferGetBaseAddress(imageBuffer!)
let bytesPerRow = CVPixelBufferGetBytesPerRow(imageBuffer!)
let width = CVPixelBufferGetWidth(imageBuffer!)
let height = CVPixelBufferGetHeight(imageBuffer!)
let colorSpace = CGColorSpaceCreateDeviceRGB()
let bitmap = CGBitmapInfo(rawValue: CGBitmapInfo.ByteOrder32Little.rawValue|CGImageAlphaInfo.PremultipliedFirst.rawValue)
let context = CGBitmapContextCreate(baseAddress, width, height, 8,
bytesPerRow, colorSpace, bitmap.rawValue)
let quartzImage = CGBitmapContextCreateImage(context!)
CVPixelBufferUnlockBaseAddress(imageBuffer!,CVPixelBufferLockFlags(rawValue: CVOptionFlags(0)))
self.bufferImage = CIImage(CGImage: quartzImage!)
let inputImage = self.bufferImage!
let filter = CIFilter(name: "CIPixellate")
let beginImage = inputImage
filter!.setValue(beginImage, forKey: kCIInputImageKey)
let filter3 = CIFilter(name: "CIColorMonochrome")
filter3!.setValue(filter!.outputImage, forKey: kCIInputImageKey)
filter3!.setValue(CIColor(red: 1, green:0, blue: 0), forKey: kCIInputColorKey)
filter3!.setValue(200.0, forKey: kCIInputIntensityKey)
let filter2 = CIFilter(name: "CIMultiplyBlendMode")
filter2!.setValue(filter3!.outputImage, forKey: kCIInputImageKey)
filter2!.setValue(inputImage, forKey: kCIInputBackgroundImageKey)
let output2 = filter2!.outputImage
let cgimg = self.context.createCGImage(output2!, fromRect: output2!.extent)
let newImage = UIImage(CGImage: cgimg!)
dispatch_async(dispatch_get_main_queue()) {
self.imageView?.image = newImage
}
self.context.clearCaches()
}
更新
我能够通过更改获取像素缓冲区成为 CIImage 的方法来解决冻结问题:
let pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer)!
self.bufferImage = CIImage(CVPixelBuffer: pixelBuffer)
取出didOutputSampleBuffer开头的大部分代码。
但是,现在 CPU 使用率非常高! Xcode 显示“能源影响”很高!
【问题讨论】:
标签: ios xcode uiimage cgcontext ciimage