【问题标题】:Video_player Crashes Android Emulator in FlutterVideo_player 在 Flutter 中崩溃 Android 模拟器
【发布时间】:2022-01-02 02:05:52
【问题描述】:

我正在尝试使用video_player,但出现以下错误。我还添加了一个 MRE(最小可重现示例)。

我使用了模拟 Pixel 4、模拟 Pixel 4 XL 和模拟器 Pixel 5 以及 Android Studio Beta,但它们都不起作用。

以下错误是我使用 Pixel 4 XL 时出现的错误,但所有错误都是一样的。

错误:

~\OneDrive\Documents\Coding\Flutter\video_player_not_working> flutter run
Using hardware rendering with device sdk gphone x86 64 arm64. If you notice graphics artifacts, consider enabling software
rendering with "--enable-software-rendering".
Launching lib\main.dart on sdk gphone x86 64 arm64 in debug mode...
Checking the license for package Android SDK Platform 31 in C:\Users\ketha\AppData\Local\Android\Sdk\licenses
License for package Android SDK Platform 31 accepted.
Preparing "Install Android SDK Platform 31 (revision: 1)".
"Install Android SDK Platform 31 (revision: 1)" ready.
Installing Android SDK Platform 31 in C:\Users\ketha\AppData\Local\Android\Sdk\platforms\android-31
"Install Android SDK Platform 31 (revision: 1)" complete.
"Install Android SDK Platform 31 (revision: 1)" finished.
Running Gradle task 'assembleDebug'...                            153.4s
√  Built build\app\outputs\flutter-apk\app-debug.apk.
Installing build\app\outputs\flutter-apk\app.apk...              2,093ms
Syncing files to device sdk gphone x86 64 arm64...                 292ms

Flutter run key commands.
r Hot reload.
R Hot restart.
h List all available interactive commands.
d Detach (terminate "flutter run" but leave application running).
c Clear the screen
q Quit (terminate the application on the device).

 Running with sound null safety 

An Observatory debugger and profiler on sdk gphone x86 64 arm64 is available at: http://127.0.0.1:51217/xDqrRJJJEMY=/
W/yer_not_workin( 5318): Accessing hidden method Landroid/media/AudioTrack;->getLatency()I (greylist, reflection, allowed)
I/ExoPlayerImpl( 5318): Init d52da73 [ExoPlayerLib/2.14.1] [generic_x86_64_arm64, sdk_gphone_x86_64_arm64, Google, 30]
I/Choreographer( 5318): Skipped 47 frames!  The application may be doing too much work on its main thread.
I/TetheringManager( 5318): registerTetheringEventCallback:com.example.video_player_not_working
I/VideoCapabilities( 5318): Unsupported profile 4 for video/mp4v-es
I/OMXClient( 5318): IOmx service obtained
The Flutter DevTools debugger and profiler on sdk gphone x86 64 arm64 is available at:
http://127.0.0.1:9102?uri=http://127.0.0.1:51217/xDqrRJJJEMY=/
D/SurfaceUtils( 5318): connecting to surface 0x70fcbf3cba60, reason connectToSurface
I/MediaCodec( 5318): [OMX.android.goldfish.h264.decoder] setting surface generation to 5445633
D/SurfaceUtils( 5318): disconnecting from surface 0x70fcbf3cba60, reason connectToSurface(reconnect)
D/SurfaceUtils( 5318): connecting to surface 0x70fcbf3cba60, reason connectToSurface(reconnect)
E/ACodec  ( 5318): [OMX.android.goldfish.h264.decoder] setPortMode on output to DynamicANWBuffer failed w/ err -1010
I/ACodec  ( 5318): codec does not support config priority (err -1010)
D/SurfaceUtils( 5318): disconnecting from surface 0x70fcbf3cba60, reason setNativeWindowSizeFormatAndUsage
D/SurfaceUtils( 5318): connecting to surface 0x70fcbf3cba60, reason setNativeWindowSizeFormatAndUsage
D/SurfaceUtils( 5318): set up nativeWindow 0x70fcbf3cba60 for 1280x720, color 0x13, rotation 0, usage 0x1002900
W/Gralloc4( 5318): allocator 3.x is not supported
D/CCodec  ( 5318): allocate(c2.android.aac.decoder)
Lost connection to device.

main.dart:

import 'dart:async';

import 'package:flutter/material.dart';
import 'package:video_player/video_player.dart';

void main() => runApp(const VideoPlayerApp());

class VideoPlayerApp extends StatelessWidget {
  const VideoPlayerApp({Key? key}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    return const MaterialApp(
      title: 'Video Player Demo',
      home: VideoPlayerScreen(),
    );
  }
}

class VideoPlayerScreen extends StatefulWidget {
  const VideoPlayerScreen({Key? key}) : super(key: key);

  @override
  _VideoPlayerScreenState createState() => _VideoPlayerScreenState();
}

class _VideoPlayerScreenState extends State<VideoPlayerScreen> {
  late VideoPlayerController _controller;
  late Future<void> _initializeVideoPlayerFuture;

  @override
  void initState() {
    // Create and store the VideoPlayerController. The VideoPlayerController
    // offers several different constructors to play videos from assets, files,
    // or the internet.
    _controller = VideoPlayerController.network(
      'https://flutter.github.io/assets-for-api-docs/assets/videos/butterfly.mp4',
    );

    // Initialize the controller and store the Future for later use.
    _initializeVideoPlayerFuture = _controller.initialize();

    // Use the controller to loop the video.
    _controller.setLooping(true);

    super.initState();
  }

  @override
  void dispose() {
    // Ensure disposing of the VideoPlayerController to free up resources.
    _controller.dispose();

    super.dispose();
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: const Text('Butterfly Video'),
      ),
      // Use a FutureBuilder to display a loading spinner while waiting for the
      // VideoPlayerController to finish initializing.
      body: FutureBuilder(
        future: _initializeVideoPlayerFuture,
        builder: (context, snapshot) {
          if (snapshot.connectionState == ConnectionState.done) {
            // If the VideoPlayerController has finished initialization, use
            // the data it provides to limit the aspect ratio of the video.
            return AspectRatio(
              aspectRatio: _controller.value.aspectRatio,
              // Use the VideoPlayer widget to display the video.
              child: VideoPlayer(_controller),
            );
          } else {
            // If the VideoPlayerController is still initializing, show a
            // loading spinner.
            return const Center(
              child: CircularProgressIndicator(),
            );
          }
        },
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: () {
          // Wrap the play or pause in a call to `setState`. This ensures the
          // correct icon is shown.
          setState(() {
            // If the video is playing, pause it.
            if (_controller.value.isPlaying) {
              _controller.pause();
            } else {
              // If the video is paused, play it.
              _controller.play();
            }
          });
        },
        // Display the correct icon depending on the state of the player.
        child: Icon(
          _controller.value.isPlaying ? Icons.pause : Icons.play_arrow,
        ),
      ),
    );
  }
}

pubspec.yaml

name: video_player_not_working
description: A new Flutter project.

# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1

environment:
  sdk: ">=2.15.1 <3.0.0"

# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
  flutter:
    sdk: flutter


  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  cupertino_icons: ^1.0.2
  video_player: ^2.2.10

dev_dependencies:
  flutter_test:
    sdk: flutter

  # The "flutter_lints" package below contains a set of recommended lints to
  # encourage good coding practices. The lint set provided by the package is
  # activated in the `analysis_options.yaml` file located at the root of your
  # package. See that file for information about deactivating specific lint
  # rules and activating additional ones.
  flutter_lints: ^1.0.0

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
  # assets:
  #   - images/a_dot_burr.jpeg
  #   - images/a_dot_ham.jpeg

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/assets-and-images/#resolution-aware.

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/assets-and-images/#from-packages

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/custom-fonts/#from-packages

AndroidManifest.xml

<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.example.video_player_not_working">
   <application
        android:label="video_player_not_working"
        android:name="${applicationName}"
        android:icon="@mipmap/ic_launcher">
        <activity
            android:name=".MainActivity"
            android:exported="true"
            android:launchMode="singleTop"
            android:theme="@style/LaunchTheme"
            android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
            android:hardwareAccelerated="true"
            android:windowSoftInputMode="adjustResize">
            <!-- Specifies an Android theme to apply to this Activity as soon as
                 the Android process has started. This theme is visible to the user
                 while the Flutter UI initializes. After that, this theme continues
                 to determine the Window background behind the Flutter UI. -->
            <meta-data
              android:name="io.flutter.embedding.android.NormalTheme"
              android:resource="@style/NormalTheme"
              />
            <intent-filter>
                <action android:name="android.intent.action.MAIN"/>
                <category android:name="android.intent.category.LAUNCHER"/>
            </intent-filter>
        </activity>
        <!-- Don't delete the meta-data below.
             This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
        <meta-data
            android:name="flutterEmbedding"
            android:value="2" />
    </application>
    <uses-permission android:name="android.permission.INTERNET"/>
</manifest>

flutter doctor -v的输出:

~\OneDrive\Documents\Coding\Flutter\video_player_not_working> flutter doctor -v
[√] Flutter (Channel stable, 2.8.1, on Microsoft Windows [Version 10.0.22000.376], locale en-US)
    • Flutter version 2.8.1 at C:\tools\flutter
    • Upstream repository https://github.com/flutter/flutter.git
    • Framework revision 77d935af4d (2 weeks ago), 2021-12-16 08:37:33 -0800
    • Engine revision 890a5fca2e
    • Dart version 2.15.1

[√] Android toolchain - develop for Android devices (Android SDK version 30.0.3)
    • Android SDK at C:\Users\ketha\AppData\Local\Android\Sdk
    • Platform android-31, build-tools 30.0.3
    • ANDROID_HOME = C:\Users\ketha\AppData\Local\Android\Sdk
    • Java binary at: C:\Program Files\Android\Android Studio\jre\bin\java
    • Java version OpenJDK Runtime Environment (build 1.8.0_242-release-1644-b01)
    • All Android licenses accepted.

[√] Chrome - develop for the web
    • Chrome at C:\Program Files (x86)\Google\Chrome\Application\chrome.exe

[√] Android Studio (version 4.1)
    • Android Studio at C:\Program Files\Android\Android Studio
    • Flutter plugin can be installed from:
       https://plugins.jetbrains.com/plugin/9212-flutter
    • Dart plugin can be installed from:
       https://plugins.jetbrains.com/plugin/6351-dart
    • Java version OpenJDK Runtime Environment (build 1.8.0_242-release-1644-b01)

[√] VS Code (version 1.63.2)
    • VS Code at C:\Users\ketha\AppData\Local\Programs\Microsoft VS Code
    • Flutter extension version 3.29.0

[√] Connected device (3 available)
    • sdk gphone x86 64 arm64 (mobile) • emulator-5554 • android-x64    • Android 11 (API 30) (emulator)
    • Chrome (web)                     • chrome        • web-javascript • Google Chrome 96.0.4664.110
    • Edge (web)                       • edge          • web-javascript • Microsoft Edge 96.0.1054.62

• No issues found!

【问题讨论】:

  • 代码在我的物理设备上运行。但不在我的模拟器中。

标签: android flutter dart android-emulator flutter-video-player


【解决方案1】:

确实,这可能是那个 Flutter 包的错误。您是否尝试在该软件包的 GitHub 中创建问题?

其次,在我的开发过程中,我多次看到模拟器失败而真实设备始终可以工作。我使用的解决方案是 - 只是在模拟器上进行 not 测试。真正的用户从不使用模拟器,不是吗?

在 x86 arch 上运行时可能是库的一个错误(arch 模拟器使用)。然后,没有人拥有真正的设备(手臂拱形)会看到这个错误。

第三,尝试使用“云真机”来测试它们是否可以在您担心的真实 Pixel 设备上工作。有许多平台托管一些真实设备,您可以通过网页连接到它们并测试您的应用。

【讨论】:

  • 我还没有打开 github 问题,但我会的。我会尝试使用真正的设备,看看它是否有效。因为只有真正的用户才能看到视频,所以我会使用真正的设备!感谢您的帮助,如果它适用于真实设备,我将奖励赏金。
  • @KetZoomer 对你有用吗?
  • 我更新了 android studio 和一些 sdk 工具,它又开始工作了,我会把它作为答案。我还没有用真正的安卓手机测试过
  • @KetZoomer 听起来很棒!
【解决方案2】:

此错误与颤振无关,而是与 exoplayer 本身内部的媒体支持有关。

I/VideoCapabilities( 5318): Unsupported profile 4 for video/mp4v-es

这表明从服务器流式传输的视频是 mp4v-es。这表明格式与平台android不兼容。

这已在 Github 上报告给 google exo-player。 https://issueexplorer.com/issue/google/ExoPlayer/9388

似乎这是一个直播 URL,您需要将它们从服务器端转换为 android 和 IOS 视频播放器支持的格式,或者您可以在平台端解决此问题。

【讨论】:

  • 您能否详细说明如何执行此操作?并更新了一些工具解决了这个问题,所以这可能是一个错误
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