【发布时间】:2011-03-04 01:41:19
【问题描述】:
我做了一个很棒的小应用,叫做 Night Cam,可以录制夜视效果视频。目前正在更新中。
视频捕捉工作绝对正常,但音频却不行。在没有录制到文件的情况下打开应用程序就会出现问题(我将在以后将其更改为仅在录制时激活音频)。
以下是相关代码:
session = [[AVCaptureSession alloc] init];
session.sessionPreset = AVCaptureSessionPresetMedium;
camera = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
microphone = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeAudio];
AVCaptureDeviceInput * camera_input = [AVCaptureDeviceInput deviceInputWithDevice:camera error:nil];
[session addInput:camera_input];
AVCaptureDeviceInput * microphone_input = [AVCaptureDeviceInput deviceInputWithDevice:microphone error:nil];
[session addInput:microphone_input];
AVCaptureVideoDataOutput * output = [[AVCaptureVideoDataOutput alloc] init];
output.videoSettings = [NSDictionary dictionaryWithObject: [NSNumber numberWithInt:kCVPixelFormatType_32BGRA] forKey:(id)kCVPixelBufferPixelFormatTypeKey];
[session addOutput:output];
output.minFrameDuration = CMTimeMake(1,30);
dispatch_queue_t queue = dispatch_queue_create("MY QUEUE", NULL);
[output setSampleBufferDelegate:self queue:queue];
dispatch_release(queue);
AVCaptureAudioDataOutput * audio_output = [[AVCaptureAudioDataOutput alloc] init];
[session addOutput:audio_output];
queue = dispatch_queue_create("MY QUEUE", NULL);
AudioOutputBufferDelegate * special_delegate = [[[AudioOutputBufferDelegate alloc] init] autorelease];
special_delegate->normal_delegate = self;
[audio_output setSampleBufferDelegate:special_delegate queue:queue];
dispatch_release(queue);
“特别代表”是这样的:
@implementation AudioOutputBufferDelegate
-(void)captureOutput: (AVCaptureOutput *) captureOutput didOutputSampleBuffer: (CMSampleBufferRef) sampleBuffer fromConnection: (AVCaptureConnection *) conenction{
if (normal_delegate->recording) {
[normal_delegate->audio_writer_input appendSampleBuffer: sampleBuffer];
}
}
@end
录制布尔值未设置,因此没有附加任何内容。您也不必担心 AVAssestWriter 的设置,因为它在应用程序崩溃时根本没有设置。我必须是音频输入的设置。
这是崩溃时的调用堆栈:
> #0 0x33479464 in objc_msgSend
> #1 0x348154b2 in -[AVCaptureAudioDataOutput _AVCaptureAudioDataOutput_AudioDataBecameReady]
> #2 0x34815690 in AVCaptureAudioDataOutput_AudioDataBecameReady
> #3 0x33cc5984 in FigRecorderRemoteCallbacksServer_SampleBuffersArePending
> #4 0x33cc2adc in _XSampleBuffersArePending
> #5 0x33ca42ba in figrecordercallbacks_server
> #6 0x33ca3238 in remrec_ClientPortCallBack
> #7 0x33a5dbe6 in __CFMachPortPerform
> #8 0x33a556fe in __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__
> #9 0x33a556c2 in __CFRunLoopDoSource1
> #10 0x33a47f7c in __CFRunLoopRun
> #11 0x33a47c86 in CFRunLoopRunSpecific
> #12 0x33a47b8e in CFRunLoopRunInMode
> #13 0x33b0e4aa in GSEventRunModal
> #14 0x33b0e556 in GSEventRun
> #15 0x32099328 in -[UIApplication _run]
> #16 0x32096e92 in UIApplicationMain
> #17 0x000023e0 in main at main.m:14
感谢您的帮助。
【问题讨论】:
-
您是否在启用僵尸检测的情况下运行您的应用程序?听起来像是对已释放对象的调用。
[audio_output setSampleBufferDelegate:special_delegate queue:queue];是否保留 special_delegate?在此调用之前和之后添加断点并尝试类似 'p (int)[special_delegate retaincount].在调试器中。 -
你是对的!谢谢你。由于某种原因,它不保留它。我以为会的。
-
我也面临同样的问题。你是如何解决这个问题的?我阅读了 cmets,其中提到您需要保留代表。但我的应用程序正在使用 ARC。我该如何解决?谢谢
标签: iphone objective-c ios avfoundation avcapturesession