【发布时间】:2009-03-25 09:32:34
【问题描述】:
在我的应用程序中,我可以通过下面的代码在 UIImageView 中画一条线,当我调用该函数时,我想重画这条线更长的时间,但是,输出的结果与预期的不一样,它只会画一个新的行并删除旧的,长度保持不变只是 y 位置不同,我不知道我的代码的哪一行是错误的,或者我没有以正确的方式理解 CGContext 类,请帮助我整天挠头并且找不到问题
- (void) drawLine {
lastPoint = currentPoint;
lastPoint.y -= 40;
//drawImage is a UIImageView declared at header
UIGraphicsBeginImageContext(drawImage.frame.size);
[drawImage.image drawInRect:CGRectMake(0, 0, drawImage.frame.size.width, drawImage.frame.size.height)];
//sets the style for the endpoints of lines drawn in a graphics context
CGContextRef ctx = UIGraphicsGetCurrentContext();
CGContextSetLineCap(ctx, kCGLineCapButt);
//sets the line width for a graphic context
CGContextSetLineWidth(ctx,2.0);
//set the line colour
CGContextSetRGBStrokeColor(ctx, 1.0, 0.0, 0.0, 1.0);
//creates a new empty path in a graphics context
CGContextBeginPath(ctx);
//begin a new path at the point you specify
CGContextMoveToPoint(ctx, currentPoint.x, currentPoint.y);
//Appends a straight line segment from the current point to the provided point
CGContextAddLineToPoint(ctx, currentPoint.x,lastPoint.y);
//paints a line along the current path
CGContextStrokePath(ctx);
drawImage.image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
currentPoint = lastPoint;
}
【问题讨论】:
-
我试过你的代码,它似乎工作正常。
-
能否请您发布您的完整代码 currentPoint 和 lastPoint 在哪里?声明
标签: iphone cocoa-touch uikit core-graphics