【发布时间】:2013-10-27 17:51:14
【问题描述】:
在 wp 7.1 设备与 wp 7.1 模拟器上渲染 wp 7.1 xna 游戏时,是否有人遇到过不一致的行为?游戏在设备上正确渲染,但在模拟器上结果显示为紫色。此外,在设备上使用RenderTarget2D.SaveAsJpeg 截取游戏截图会产生与模拟器相同的错误结果。
代码冗长且混乱,但基本上我试图用简单的SpriteBatch.Draw 和一些Texture2D 和RenderTarget2D 来渲染一个多纹理的2d 地形,如下所示:
foreach TerrainLayer layer
{
GraphicsDevice.SetRenderTarget(layer.RenderTarget2D) (SurfaceFormat.Color)
GraphicsDevice.Clear(Color.Black)
spriteBatch.Begin(args1)
spriteBatch.Draw(layer.Texture2D) (dxt1)
spriteBatch.End()
spriteBatch.Begin(args2)
spriteBatch.Draw(layer.alphamap) (SurfaceFormat.Color)
spriteBatch.End()
}
GraphicsDevice.SetRenderTarget(renderedTerrain) (SurfaceFormat.Bgr565)
spriteBatch.Begin(alphablend)
foreach TerrainLayer layer
{
spriteBatch.Draw(layer.RenderTarget2D)
}
spriteBatch.End()
GraphicsDevice.SetRenderTarget(null);
GraphicsDevice.Clear(Color.Black);
//then draw to the final scene with
//graphics.PreferredBackBufferFormat = SurfaceFormat.Bgr565;
sb.Begin()
draw renderedTerrain, alphablend
sb.End();
更新:为了澄清问题,这是在设备上看到的: Correct result
这就是模拟器中显示的内容和设备上@987654328@ 的结果: Incorrect result
【问题讨论】:
标签: c# windows-phone-7 xna windows-phone-7-emulator