【发布时间】:2015-05-11 10:25:53
【问题描述】:
我有一个带有多个 PivotItem 的 Pivot,其中一个包含一个画布,该画布将其项目放置在动态位置(取决于数据)。我得到了数据,我可以在用户选择这个项目之前把这些项目放在他们的位置上(这不是第一个支点)。但是,只有当我选择 PivotItem 时,画布才会呈现自身,因此您可以看到它在显示之前闪烁。
有没有办法强制画布在显示之前进行渲染,这样在用户看到它时一切都准备好了?
我的代码如下所示:
在page.xaml.cs中:
private async void GameCenterView_OnDataContextChanged(object sender, EventArgs e)
{
// Load data...
// Handle other pivots
// This is the problem pivot
if (ViewModel.CurrentGame.SportTypeId == 1)
{
_hasLineups = ViewModel.CurrentGame.HasLineups.GetValueOrDefault();
HasFieldPositions = ViewModel.CurrentGame.HasFieldPositions.GetValueOrDefault();
// I only add the pivot when I need it, otherwise, it won't be shown
if (_hasLineups)
{
if (MainPivot.Items != null) MainPivot.Items.Add(LineupPivotItem);
}
if (HasFieldPositions)
{
// Here I place all the items in their proper place on the canvas
ArrangeLineup(ViewModel.TeamOneLineup, TeamOneCanvas);
ArrangeLineup(ViewModel.TeamTwoLineup, TeamTwoCanvas);
}
}
// Handle other pivots
}
private void ArrangeLineup(ObservableCollection<PlayerInLineupViewModel> teamLineup, RationalCanvas canvas)
{
if (teamLineup == null)
return;
foreach (var player in teamLineup)
{
var control = new ContentControl
{
Content = player,
ContentTemplate = LinupPlayerInFieldDataTemplate
};
control.SetValue(RationalCanvas.RationalTopProperty, player.Player.FieldPositionLine);
control.SetValue(RationalCanvas.RationalLeftProperty, player.Player.FieldPositionSide);
canvas.Children.Add(control);
}
}
画布不是普通画布。我创建了一个新画布,它根据项目的相对位置显示项目(我得到的位置范围为 0-99)。
逻辑发生在 OverrideArrange 方法中:
protected override Size ArrangeOverride(Size finalSize)
{
if (finalSize.Height == 0 || finalSize.Width == 0)
{
return base.ArrangeOverride(finalSize);
}
var yRatio = finalSize.Height/100.0;
var xRatio = finalSize.Width/100.0;
foreach (var child in Children)
{
var top = (double) child.GetValue(TopProperty);
var left = (double) child.GetValue(LeftProperty);
if (top > 0 || left > 0)
continue;
var rationalTop = (int) child.GetValue(RationalTopProperty);
var rationalLeft = (int) child.GetValue(RationalLeftProperty);
if (InvertY)
rationalTop = 100 - rationalTop;
if (InvertX)
rationalLeft = 100 - rationalLeft;
child.SetValue(TopProperty, rationalTop*yRatio);
child.SetValue(LeftProperty, rationalLeft*xRatio);
}
return base.ArrangeOverride(finalSize);
}
谢谢。
【问题讨论】:
标签: c# windows-runtime windows-phone-8.1 winrt-xaml