【发布时间】:2017-07-31 04:26:59
【问题描述】:
我正在使用 Scala 和 Play 做我的第一个应用程序!我在聊天室示例中完全使用 WebSocket 的地方,到目前为止,我可以将消息发送到我的服务器,但我似乎不明白在哪里可以“处理”我从客户端获得的这些消息,我也想知道我是否可以将 Json 数组从我的服务器发送到我的客户端:
@Singleton
class HomeController @Inject()(cc: ControllerComponents)
(implicit actorSystem: ActorSystem,
mat: Materializer,
executionContext: ExecutionContext)
extends AbstractController(cc) {
private type WSMessage = String
private val logger = Logger(getClass)
private implicit val logging = Logging(actorSystem.eventStream, logger.underlyingLogger.getName)
// chat room many clients -> merge hub -> broadcasthub -> many clients
private val (chatSink, chatSource) = {
// Don't log MergeHub$ProducerFailed as error if the client disconnects.
// recoverWithRetries -1 is essentially "recoverWith"
val source = MergeHub.source[WSMessage]
.log("source")
.recoverWithRetries(-1, { case _: Exception ⇒ Source.empty })
val sink = BroadcastHub.sink[WSMessage]
source.toMat(sink)(Keep.both).run()
}
private val userFlow: Flow[WSMessage, WSMessage, _] = {
Flow.fromSinkAndSource(chatSink, chatSource)
}
def index: Action[AnyContent] = Action { implicit request: RequestHeader =>
val webSocketUrl = routes.HomeController.chat().webSocketURL()
logger.info(s"index: ")
Ok(views.html.index(webSocketUrl))
}
def chat(): WebSocket = {
WebSocket.acceptOrResult[WSMessage, WSMessage] {
case rh if sameOriginCheck(rh) =>
Future.successful(userFlow).map { flow =>
Right(flow)
}.recover {
case e: Exception =>
val msg = "Cannot create websocket"
logger.error(msg, e)
val result = InternalServerError(msg)
Left(result)
}
case rejected =>
logger.error(s"Request ${rejected} failed same origin check")
Future.successful {
Left(Forbidden("forbidden"))
}
}
}
}
顺便说一句,我正在通过 Jquery 函数从我的客户端发送消息。
编辑我想要处理这些消息的方式是将它们作为参数传递给一个函数,该函数将返回一个我想要返回给客户端的字符串或整数数组
【问题讨论】:
标签: scala playframework websocket