【发布时间】:2021-03-26 17:40:30
【问题描述】:
如何更改代码,使computer1 代码连接到计算机2 的代码(computer1 和computer2 不是同一台计算机,而是在同一网络上)。
它可以在本地工作,但当它是两台不同的计算机时就不行
用于连接的计算机 1 和计算机 2 代码定义如下
这是在计算机 1 上进行联网的代码
async function createConnection() {
abortButton.disabled = false;
sendFileButton.disabled = true;
localConnection = new RTCPeerConnection();//this is the line I think I need to change
console.log('Created local peer connection object localConnection');
sendChannel = localConnection.createDataChannel('sendDataChannel');
sendChannel.binaryType = 'arraybuffer';
console.log('Created send data channel');
sendChannel.addEventListener('open', onSendChannelStateChange);
sendChannel.addEventListener('close', onSendChannelStateChange);
sendChannel.addEventListener('error', onError);
localConnection.addEventListener('icecandidate', async event => {
console.log('Local ICE candidate: ', event.candidate);
await localConnection.addIceCandidate(event.candidate);
});
这是程序的一部分,负责接收请求和计算机上的文件数据2
async function server(){
remoteConnection = new RTCPeerConnection();
alert("start");
console.log('Created remote peer connection object remoteConnection');
remoteConnection.addEventListener('icecandidate', async event => {
console.log('Remote ICE candidate: ', event.candidate);
await localConnection.addIceCandidate(event.candidate);
});
remoteConnection.addEventListener('datachannel', receiveChannelCallback);
}
我修改的代码(main.js)
/* eslint no-unused-expressions: 0 */
/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree.
*/
'use strict';
let localConnection;
let remoteConnection;
let sendChannel;
let receiveChannel;
let fileReader;
const bitrateDiv = document.querySelector('div#bitrate');
const fileInput = document.querySelector('input#fileInput');
const abortButton = document.querySelector('button#abortButton');
const downloadAnchor = document.querySelector('a#download');
const sendProgress = document.querySelector('progress#sendProgress');
const receiveProgress = document.querySelector('progress#receiveProgress');
const statusMessage = document.querySelector('span#status');
const sendFileButton = document.querySelector('button#sendFile');
let receiveBuffer = [];
let receivedSize = 0;
let bytesPrev = 0;
let timestampPrev = 0;
let timestampStart;
let statsInterval = null;
let bitrateMax = 0;
server();
sendFileButton.addEventListener('click', () => createConnection());
fileInput.addEventListener('change', handleFileInputChange, false);
abortButton.addEventListener('click', () => {
if (fileReader && fileReader.readyState === 1) {
console.log('Abort read!');
fileReader.abort();
}
});
async function handleFileInputChange() {
const file = fileInput.files[0];
if (!file) {
console.log('No file chosen');
} else {
sendFileButton.disabled = false;
}
}
async function server(){
//const servers = {
//iceServers: [
// {
// urls: ['stun:stun1.l.google.com:19302', //'stun:stun2.l.google.com:19302'],
// },
//],
//iceCandidatePoolSize: 10,
//};
remoteConnection = new RTCPeerConnection();
alert("start");
console.log('Created remote peer connection object remoteConnection');
remoteConnection.addEventListener('icecandidate', async event => {
console.log('Remote ICE candidate: ', event.candidate);
await localConnection.addIceCandidate(event.candidate);
});
remoteConnection.addEventListener('datachannel', receiveChannelCallback);
}
async function createConnection() {
abortButton.disabled = false;
sendFileButton.disabled = true;
//const servers = {
//iceServers: [
// {
// urls: ['stun:stun1.l.google.com:19302', //'stun:stun2.l.google.com:19302'],
// },
//],
//iceCandidatePoolSize: 10,
//};
localConnection = new RTCPeerConnection();
console.log('Created local peer connection object localConnection');
sendChannel = localConnection.createDataChannel('sendDataChannel');
sendChannel.binaryType = 'arraybuffer';
console.log('Created send data channel');
sendChannel.addEventListener('open', onSendChannelStateChange);
sendChannel.addEventListener('close', onSendChannelStateChange);
sendChannel.addEventListener('error', onError);
localConnection.addEventListener('icecandidate', async event => {
console.log('Local ICE candidate: ', event.candidate);
await localConnection.addIceCandidate(event.candidate);
});
try {
const offer = await localConnection.createOffer();
await gotLocalDescription(offer);
} catch (e) {
console.log('Failed to create session description: ', e);
}
fileInput.disabled = true;
}
function sendData() {
const file = fileInput.files[0];
console.log(`File is ${[file.name, file.size, file.type, file.lastModified].join(' ')}`);
// Handle 0 size files.
statusMessage.textContent = '';
downloadAnchor.textContent = '';
if (file.size === 0) {
bitrateDiv.innerHTML = '';
statusMessage.textContent = 'File is empty, please select a non-empty file';
closeDataChannels();
return;
}
sendProgress.max = file.size;
receiveProgress.max = file.size;
const chunkSize = 16384;
fileReader = new FileReader();
let offset = 0;
fileReader.addEventListener('error', error => console.error('Error reading file:', error));
fileReader.addEventListener('abort', event => console.log('File reading aborted:', event));
fileReader.addEventListener('load', e => {
console.log('FileRead.onload ', e);
sendChannel.send(e.target.result);
offset += e.target.result.byteLength;
sendProgress.value = offset;
if (offset < file.size) {
readSlice(offset);
}
});
const readSlice = o => {
console.log('readSlice ', o);
const slice = file.slice(offset, o + chunkSize);
fileReader.readAsArrayBuffer(slice);
};
readSlice(0);
}
function closeDataChannels() {
console.log('Closing data channels');
sendChannel.close();
console.log(`Closed data channel with label: ${sendChannel.label}`);
sendChannel = null;
if (receiveChannel) {
receiveChannel.close();
console.log(`Closed data channel with label: ${receiveChannel.label}`);
receiveChannel = null;
}
localConnection.close();
remoteConnection.close();
localConnection = null;
remoteConnection = null;
console.log('Closed peer connections');
// re-enable the file select
fileInput.disabled = false;
abortButton.disabled = true;
sendFileButton.disabled = false;
}
async function gotLocalDescription(desc) {
await localConnection.setLocalDescription(desc);
console.log(`Offer from localConnection\n ${desc.sdp}`);
await remoteConnection.setRemoteDescription(desc);
try {
const answer = await remoteConnection.createAnswer();
await gotRemoteDescription(answer);
} catch (e) {
console.log('Failed to create session description: ', e);
}
}
async function gotRemoteDescription(desc) {
await remoteConnection.setLocalDescription(desc);
console.log(`Answer from remoteConnection\n ${desc.sdp}`);
await localConnection.setRemoteDescription(desc);
}
function receiveChannelCallback(event) {
console.log('Receive Channel Callback');
receiveChannel = event.channel;
receiveChannel.binaryType = 'arraybuffer';
receiveChannel.onmessage = onReceiveMessageCallback;
receiveChannel.onopen = onReceiveChannelStateChange;
receiveChannel.onclose = onReceiveChannelStateChange;
receivedSize = 0;
bitrateMax = 0;
downloadAnchor.textContent = '';
downloadAnchor.removeAttribute('download');
if (downloadAnchor.href) {
URL.revokeObjectURL(downloadAnchor.href);
downloadAnchor.removeAttribute('href');
}
}
function onReceiveMessageCallback(event) {
console.log(`Received Message ${event.data.byteLength}`);
receiveBuffer.push(event.data);
receivedSize += event.data.byteLength;
receiveProgress.value = receivedSize;
// we are assuming that our signaling protocol told
// about the expected file size (and name, hash, etc).
const file = fileInput.files[0];
if (receivedSize === file.size) {
const received = new Blob(receiveBuffer);
receiveBuffer = [];
downloadAnchor.href = URL.createObjectURL(received);
downloadAnchor.download = file.name;
downloadAnchor.textContent =
`Click to download '${file.name}' (${file.size} bytes)`;
downloadAnchor.style.display = 'block';
const bitrate = Math.round(receivedSize * 8 /
((new Date()).getTime() - timestampStart));
bitrateDiv.innerHTML =
`<strong>Average Bitrate:</strong> ${bitrate} kbits/sec (max: ${bitrateMax} kbits/sec)`;
if (statsInterval) {
clearInterval(statsInterval);
statsInterval = null;
}
closeDataChannels();
}
}
function onSendChannelStateChange() {
if (sendChannel) {
const {readyState} = sendChannel;
console.log(`Send channel state is: ${readyState}`);
if (readyState === 'open') {
sendData();
}
}
}
function onError(error) {
if (sendChannel) {
console.error('Error in sendChannel:', error);
return;
}
console.log('Error in sendChannel which is already closed:', error);
}
async function onReceiveChannelStateChange() {
if (receiveChannel) {
const readyState = receiveChannel.readyState;
console.log(`Receive channel state is: ${readyState}`);
if (readyState === 'open') {
timestampStart = (new Date()).getTime();
timestampPrev = timestampStart;
statsInterval = setInterval(displayStats, 500);
await displayStats();
}
}
}
// display bitrate statistics.
async function displayStats() {
if (remoteConnection && remoteConnection.iceConnectionState === 'connected') {
const stats = await remoteConnection.getStats();
let activeCandidatePair;
stats.forEach(report => {
if (report.type === 'transport') {
activeCandidatePair = stats.get(report.selectedCandidatePairId);
}
});
if (activeCandidatePair) {
if (timestampPrev === activeCandidatePair.timestamp) {
return;
}
// calculate current bitrate
const bytesNow = activeCandidatePair.bytesReceived;
const bitrate = Math.round((bytesNow - bytesPrev) * 8 /
(activeCandidatePair.timestamp - timestampPrev));
bitrateDiv.innerHTML = `<strong>Current Bitrate:</strong> ${bitrate} kbits/sec`;
timestampPrev = activeCandidatePair.timestamp;
bytesPrev = bytesNow;
if (bitrate > bitrateMax) {
bitrateMax = bitrate;
}
}
}
}
感谢您的帮助
【问题讨论】:
-
你看到任何错误吗?假设你正在尝试这样做。github.com/webrtc/samples/tree/gh-pages/src/content/datachannel/…
-
我没有看到任何错误,原始代码是github.com/webrtc/samples/tree/gh-pages/src/content/datachannel/…,我稍微修改了一下,当按下按钮时服务器部分没有打开,但总是。我想要做的是,当我按下发送时,它不会在本地发送,而是发送到另一台执行相同 javascript 代码的计算机。该代码有效,只是我找不到将数据发送到另一台计算机的方法。感谢您的帮助
-
在您设置的计算机代码中
RTCPeerConnection()但在 main.js 中您将servers作为参数传递:RTCPeerConnection(servers)。main.js和计算机代码有什么联系? -
事实上,这些行只是根据我对网络的一些研究的理解进行的测试。实际上,对于点对点连接,我不明白 socket= new websocket("ws://192.168.1.32:80"); 的 web socket 是什么等价物,如果我这样做的话websocket 它将与 IP 地址为 192.168.1.32 的计算机建立连接,但是如何使用 RTCPeerConnection 获得相同的结果?
-
有一个很好的解释如何使用它。 html5rocks.com/en/tutorials/webrtc/basics 您在创建连接配置时忘记传递正确的配置。切developer.mozilla.org/en-US/docs/Web/API/RTCPeerConnection/…
标签: javascript networking rtcpeerconnection