【发布时间】:2017-07-29 22:16:37
【问题描述】:
TreeInterface.h
#ifndef TreeInterface_h
#define TreeInterface_h
#include"PreconditionException.h"
#include"NotFoundException.h"
//#include"Tree.hpp"
template<class ItemType>
class TreeInterface //: public binarySearchTree<ItemType>
{
virtual void clear()=0;
virtual bool isEmpty()const=0;
virtual int getHeight()=0;
virtual ItemType getRootData() const throw(precondViolated)=0;
virtual bool add(const ItemType& item)=0;
virtual void setItem()=0;
virtual int getNumberOfNodes()const=0;
//virtual ItemType getEntry(const ItemType& anEntry) const throw(NotFoundException)=0;
// int getNumberOfNodes()const;
//virtual void setRootData(const ItemType& item)=0;
//virtual void inorder()=0;
};
#endif /* TreeInterface_h */
我尝试创建二叉树,但抽象类有问题。当我尝试创建类binarySearchTree 的新实例时,它给了我一个错误:Allocating an object of abstract class type "binarySearchTree"。我检查了所有功能。我不知道该怎么办。我认为问题在于包含不同的文件,例如 Node.cpp,我不确定。我将不胜感激。
树.h
#ifndef Tree_h
#define Tree_h
#include"TreeInterface.h"
#include"Node.h"
//#include"tree.cpp" // should be correct
#include <stdio.h>
#include <iostream>
#include<cstdlib>
#include"PreconditionException.h"
#include "NotFoundException.h"
using namespace std;
template<class ItemType>
class binarySearchTree: public TreeInterface<ItemType>
{
private:
node<ItemType>* rootPtr;
protected:
int getHeightHelp(node<ItemType>* subTreePtr)const;
void destroyTree(node<ItemType>* subTreePtr);
node<ItemType>* balancedAdd(node<ItemType>* subTreePtr,node<ItemType>* newNodePtr);
node<ItemType>* copyTree(const node<ItemType>* treePtr) const;
public:
binarySearchTree();
binarySearchTree(const ItemType& rootItem);
binarySearchTree(const ItemType& rootItem,binarySearchTree<ItemType>* leftPart,binarySearchTree<ItemType>* rightPart);
binarySearchTree(const binarySearchTree<ItemType>& treePtr);
void clear();
bool isEmpty()const;
int getHeight();
bool add(const ItemType& item);
ItemType getRootData() const throw(precondViolated);
int getNumberOfNodes(node<ItemType>* subtree)const;
void setItem(ItemType item);
};
` 节点.h
#ifndef Node_h
#define Node_h
#include <stdio.h>
#include<iostream>
using namespace std;
template<class ItemType>
class node
{
private:
ItemType data;
node<ItemType>* left;
node<ItemType>* right;
public:
node();
node(const ItemType &newdata);
node(const ItemType& item,node<ItemType>* leftPtr,node<ItemType>* rightPtr);
ItemType getNodeItem();
ItemType* getLeftPtr();
ItemType* getRightPtr();
void setLeft(node<ItemType>* newleft);
void setRight(node<ItemType>* newright);
void setNodeItem(ItemType& item);
bool isLeaf() const;
};
当我尝试创建 binarySearchTree 的新实例时出现错误。 main.cpp
#include <iostream>
#include<cstdlib>
#include<string>
#include"Tree.h"
using namespace std;
int main()
{
int num=11;
binarySearchTree<int>* node=new binarySearchTree<int>(); //the error is here. Allocating an object of abstract class type "binarySearchTree"
node->add(9);
node->isEmpty();
}
【问题讨论】:
-
重现您的问题是否需要此代码的每一行?似乎不太可能。请查看minimal reproducible example 了解在堆栈溢出问题中发布代码的适当方法。
标签: c++ xcode binary-tree binary-search-tree pure-virtual