【发布时间】:2014-08-25 14:26:43
【问题描述】:
我正在绘制一个带有路径的形状。我正在用渐变填充该形状,然后我需要在该渐变之上放置另一个灰色区域,具体取决于百分比。我正在使用 path.quadTo 来制作我的形状,所以我不知道顶线的 y 坐标与它正确相交。这就是我将其设置为最大 y 时得到的结果:
白色描边是我试图部分填充的图像。我想保留右侧灰色区域,但我需要摆脱左侧灰色区域。有任何想法吗?这是我目前正在尝试的:
@Override
public void onDraw(Canvas canvas) {
Path path = new Path();
Path grayPath = new Path();
float x1,y1,x3,y3,x2,y2;
float x1g,x2g;
int width = canvas.getWidth();
int height = canvas.getHeight();
gradientPaint.setShader(new LinearGradient(0, height,width,height, new int[]{Color.RED, Color.YELLOW, Color.GREEN}, new float[] {0,0.6f,1}, Shader.TileMode.REPEAT));
x1 = 0;
y1 = (float) (height * .90);
x2 = (float) (width * .75);
y2 = (float) (height * .50);
x3 = width;
y3 = (float) (height * .10);
x2g = (float) (width*.50);
//Ramp
path.moveTo(x1, y1);
path.quadTo(x2, y2, x3, y3);
//Down
path.lineTo(x3, y1+50);
//Back
path.lineTo(x1, y1+50);
//Up
path.lineTo(x1, y1);
//Ramp
grayPath.moveTo(x1, y1);
grayPath.quadTo(x2, y2, x3, y3);
//Down
grayPath.lineTo(x3, y1+50);
//Back
grayPath.lineTo(x2g, y1+50);
//Up
grayPath.lineTo(x2g, y3);
grayPath.setFillType(FillType.WINDING);
//Draw for shiny fill
//canvas.drawPath(path, gradientPaint);
//Draw for grayness
canvas.drawPath(grayPath, grayPaint);
//Draw for stroke!
canvas.drawPath(path, strokePaint);
}
【问题讨论】: