【发布时间】:2020-12-29 10:17:22
【问题描述】:
我正在尝试创建一个游戏,您可以在其中控制 circle1 并将其转到 circle2,当发生这种重叠时,会显示“游戏结束”的警报。
我创建了一个在页面加载时激活的功能,并且每 1000ms 重复该功能,问题是一旦我更新页面,即使circle1 没有叠加在circle2 上,它也会给我一个警报,当我按确定时,它会打开另一个等等...
你能纠正我吗?我做错了什么?
HTML:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Index</title>
<link href="style.css" rel="stylesheet" type="text/css">
<script src="script.js"></script>
</head>
<body onload="checkCollision()">
<div id="content"></div>
<div id="contentTwo"></div>
<div id="buttonDiv">
<button onclick="moveUp()" class="buttonUp">⇧</button>
<br>
<button onclick="moveLeft()">⇦</button>
<button onclick="moveDown()">⇩</button>
<button onclick="moveRight()">⇨</button>
</div>
</body>
</html>
CSS:
body {
background-color: #222222;
}
#content {
background-color: #aaaaaa;
width: 60px;
height: 60px;
position: relative;
border-radius: 50px;
left: 200px;
top: 20px;
}
#contentTwo {
background-color: #dddddd;
width: 40px;
height: 40px;
position: relative;
top: 80px;
border-radius: 50px;
}
button {
width: 50px;
height: 50px;
font-size: 30px;
font-weight: bold;
margin: auto;
}
.buttonUp {
margin-top: 300px;
}
#buttonDiv {
text-align: center;
width: auto;
height: auto;
background-color: transparent;
}
JavaScript:
var pixelTop = 20;
var pixelLeft = 200;
function checkCollision() {
if (document.getElementById("content").top === document.getElementById("contentTwo").top) {
alert("Game Over");
}
setTimeout("checkCollision()",1000);
}
function moveUp() {
pixelTop += -10;
document.getElementById("content").style.top = pixelTop+"px";
}
function moveLeft() {
pixelLeft += -10;
document.getElementById("content").style.left = pixelLeft+"px";
}
function moveDown() {
pixelTop += 10;
document.getElementById("content").style.top = pixelTop+"px";
}
function moveRight() {
pixelLeft += 10;
document.getElementById("content").style.left = pixelLeft+"px";
}
我希望当circle1 与circle2 处于同一位置时,会出现“游戏结束”警报。
片段:
var pixelTop = 20;
var pixelLeft = 200;
function checkCollision() {
if (document.getElementById("content").top === document.getElementById("contentTwo").top) {
alert("Game Over");
}
setTimeout("checkCollision()", 1000);
}
function moveUp() {
pixelTop += -10;
document.getElementById("content").style.top = pixelTop + "px";
}
function moveLeft() {
pixelLeft += -10;
document.getElementById("content").style.left = pixelLeft + "px";
}
function moveDown() {
pixelTop += 10;
document.getElementById("content").style.top = pixelTop + "px";
}
function moveRight() {
pixelLeft += 10;
document.getElementById("content").style.left = pixelLeft + "px";
}
body {
background-color: #222222;
}
#content {
background-color: #aaaaaa;
width: 60px;
height: 60px;
position: relative;
border-radius: 50px;
left: 200px;
top: 20px;
}
#contentTwo {
background-color: #dddddd;
width: 40px;
height: 40px;
position: relative;
top: 80px;
border-radius: 50px;
}
button {
width: 50px;
height: 50px;
font-size: 30px;
font-weight: bold;
margin: auto;
}
.buttonUp {
margin-top: 300px;
}
#buttonDiv {
text-align: center;
width: auto;
height: auto;
background-color: transparent;
}
<body onload="checkCollision()">
<div id="content"></div>
<div id="contentTwo"></div>
<div id="buttonDiv">
<button onclick="moveUp()" class="buttonUp">⇧</button>
<br>
<button onclick="moveLeft()">⇦</button>
<button onclick="moveDown()">⇩</button>
<button onclick="moveRight()">⇨</button>
</div>
</body>
【问题讨论】:
标签: javascript html css collision-detection overlap