【发布时间】:2010-10-01 21:18:15
【问题描述】:
我正在尝试使用 AffineTransform 缩放/平移 java.awt.Shape,以便在定义的边界矩形中绘制它。
此外,我想在具有'zoom'参数的绘图区域中绘制它。
我尝试了 AffineTransform 的各种串联,但找不到正确的序列。例如,以下解决方案是错误的:
double zoom=(...);/* current zoom */
Rectangle2D viewRect=(...)/** the rectangle where we want to paint the shape */
Shape shape=(...)/* the original shape that should fit in the rectangle viewRect */
Rectangle2D bounds=shape.getBounds2D();
double ratioW=(viewRect.getWidth()/bounds.getWidth());
double ratioH=(viewRect.getHeight()/bounds.getHeight());
AffineTransform transforms[]=
{
AffineTransform.getScaleInstance(zoom, zoom),
AffineTransform.getTranslateInstance(-bounds.getX(),-bounds.getY()),
AffineTransform.getTranslateInstance(viewRect.getX(),viewRect.getY()),
AffineTransform.getScaleInstance(ratioW, ratioH)
};
AffineTransform tr=new AffineTransform();
for(int i=0;i< transforms.length;++i)
{
tr.concatenate(transforms[i]);
}
Shape shape2=tr.createTransformedShape(shape);
graphics2D.draw(shape2);
对正确的 AffineTransform 有任何想法吗?
非常感谢
皮埃尔
【问题讨论】:
标签: java graphics drawing shapes affinetransform