【发布时间】:2016-09-15 11:54:46
【问题描述】:
我创建了一个程序来模拟球队之间的整个足球赛季。用户输入团队的名称和他们的技能等级。然后它使用泊松分布来比较他们的技能等级并计算两队之间的结果。每场比赛结束后,相关列表都会更新:获胜球队获得 3 分(因此,如果是第三支球队获胜,则索引 [2] 处的值增加 3)。我有一个单独的列表,包括得分、进球数、失球数、赢球数、平局数和输球数(旁注 - 有没有更有效的方法?) 我遇到的问题出现在赛季末:每支球队的数据都是按照球队最初输入的顺序输出的。这是通过“名称”列表中的团队名称与“分数”列表中的分数相同的事实来完成的。所以问题是,如果我订购“点”列表,那么它们将与他们的名字不同步。我希望这是有道理的,但这是一个季节的示例输出:
Enter number of teams in league: 4
Enter team 1 name: a
Enter team 2 name: b
Enter team 3 name: c
Enter team 4 name: d
Enter a skill: 1
Enter b skill: 3
Enter c skill: 5
Enter d skill: 8
===========================================
a's home games:
===========================================
a 2 - 0 b
a 0 - 2 c
a 0 - 0 d
===========================================
b's home games:
===========================================
b 2 - 3 a
b 1 - 0 c
b 0 - 0 d
===========================================
c's home games:
===========================================
c 1 - 0 a
c 1 - 0 b
c 0 - 1 d
===========================================
d's home games:
===========================================
d 4 - 0 a
d 2 - 0 b
d 0 - 0 c
Final table:
a Skill: 1 Points: 7 For: 5 Against: 9 Goal difference: -4 Wins: 2 Draws: 1 Losses: 3
b Skill: 3 Points: 4 For: 3 Against: 8 Goal difference: -5 Wins: 1 Draws: 1 Losses: 4
c Skill: 5 Points: 10 For: 4 Against: 2 Goal difference: 2 Wins: 3 Draws: 1 Losses: 2
d Skill: 8 Points: 12 For: 7 Against: 0 Goal difference: 7 Wins: 3 Draws: 3 Losses: 0
[4, 7, 10, 12]
所以我现在想做的是能够按降序打印最终的排名表,而不是像现在那样按索引顺序打印。
抱歉,如果措辞不当 - 我的程序的代码可能更有用,所以这里是:
import math
import random
#Lambda value in Poisson distribution for higher rated team
lambOne = 1.148698355
#Lambda value for lower rated team
lambTwo = 0.8705505633
#Poisson distribution calculating goals scored by the home team
def homeMatch(homeRating,awayRating):
global lambOne
global x
global y
if x == y:
raise ValueError
else:
lamb = lambOne**(int(homeRating)-int(awayRating))
homeScore = 0
z = random.random()
while z > 0:
z = z - ((lamb**homeScore * math.exp(lamb * -1))/(math.factorial(homeScore)))
homeScore += 1
return (homeScore-1)
#Poisson distribution calculating goals scored by away team
def awayMatch(homeRating,awayRating):
global lambTwo
global x
global y
#This check is to stop a team playing itself
if x == y:
raise ValueError
else:
lamb = lambTwo**(int(homeRating)-int(awayRating))
awayScore = 0
z = random.random()
while z > 0:
z = z - ((lamb**awayScore * math.exp(lamb * -1))/(math.factorial(awayScore)))
awayScore += 1
return (awayScore-1)
#Selecting number of teams in league
leagueSize = int(input("Enter number of teams in league: "))
#Initialising empty lists
teamNames = []
teamSkill = []
teamPoints = []
teamFor = []
teamAgainst = []
teamWins = []
teamDraws = []
teamLosses = []
#Populating lists with number of zeroes equal to the number of teams (one zero for each)
for x in range(leagueSize):
teamPoints += [0]
teamFor += [0]
teamAgainst += [0]
teamWins += [0]
teamDraws += [0]
teamLosses += [0]
#Entering names and skill ratings for each team
for i in range(leagueSize):
teamNames += [input("Enter team "+str(i+1)+" name: ")]
for j in range(leagueSize):
teamSkill += [input("Enter "+teamNames[j]+" skill: ")]
#Initialising variables
homeScore = 0
awayScore = 0
#The season begins - each team plays all of its home games in one go
for x in range(leagueSize):
#input("Press enter to continue ")
print("===========================================")
print(teamNames[x]+"'s home games: ")
print("===========================================\n")
for y in range(leagueSize):
error = 0
try:
homeScore = homeMatch(teamSkill[x],teamSkill[y])
#Skipping a game to stop a team playing itself
except ValueError:
pass
error += 1
try:
awayScore = awayMatch(teamSkill[x],teamSkill[y])
except ValueError:
pass
if error == 0:
#Updating lists
print(teamNames[x],homeScore,"-",awayScore,teamNames[y],"\n")
teamFor[x] += homeScore
teamFor[y] += awayScore
teamAgainst[x] += awayScore
teamAgainst[y] += homeScore
if homeScore > awayScore:
teamWins[x] += 1
teamLosses[y] += 1
teamPoints[x] += 3
elif homeScore == awayScore:
teamDraws[x] += 1
teamDraws[y] += 1
teamPoints[x] += 1
teamPoints[y] += 1
else:
teamWins[y] += 1
teamLosses[x] += 1
teamPoints[y] += 3
else:
pass
#Printing table (unsorted)
print("Final table: ")
for x in range(leagueSize):
#Lots of formatting
print(teamNames[x]+(15-len(teamNames[x]))*" "+" Skill: "+str(teamSkill[x])+(5-len(str(teamSkill[x])))*" "+" Points: "+str(teamPoints[x])+(5-len(str(teamPoints[x])))*" "+" For: "+str(teamFor[x])+(5-len(str(teamFor[x])))*" "+" Against: "+str(teamAgainst[x])+(5-len(str(teamPoints[x])))*" "+" Goal difference: "+str(teamFor[x]-teamAgainst[x])+(5-len(str(teamFor[x]-teamAgainst[x])))*" "+" Wins: "+str(teamWins[x])+(5-len(str(teamWins[x])))*" "+" Draws: "+str(teamDraws[x])+(5-len(str(teamDraws[x])))*" "+" Losses: "+str(teamLosses[x])+(5-len(str(teamLosses[x])))*" ")
teamPoints.sort()
print(teamPoints)
对不起,这很长,可能措辞不佳且效率低下,但我希望有人能够帮助我!非常感谢:)
【问题讨论】:
-
您应该考虑使用不同的数据结构。您可以将所有数据保存在字典字典中,而不是尝试保持 3 个列表同步:
{'team_name': {'wins': 1, 'draws': 1, 'loses': 0, 'points': 4}}等 -
啊,好主意,谢谢!