【发布时间】:2014-10-18 16:28:43
【问题描述】:
我的代码中出现错误。我以为我打电话给contact.bodyA,但到目前为止还没有阅读。我是否遗漏了什么或使用 if 语句都错了?我是一个新程序员,如果这非常简单或含糊不清,我很抱歉。如果您需要更多信息,请与我们联系!提前致谢!
func didBeginContact(contact: SKPhysicsBody!){
// Body1 and 2 depend on the categoryBitMask << 0 and << 1
var firstBody:SKPhysicsBody
var secondBody:SKPhysicsBody
if (contact.bodyA.categoryBitMask < contact.bodyB.categoryBitMask){ ERROR- (SKPhysicsBody does not have a member named'bodyA')
firstBody = contact.bodyA
secondBody = contact.bodyB
}else{
firstBody = contact.bodyB
secondBody = contact.bodyA
}
if ((firstBody.contactTestBitMask & photonTorpedoCategory) != 0 && (secondBody.contactTestBitMask & alienCategory) != 0){
torpedoDidCollideWithAlien(firstBody.node as SKSpriteNode, alien: secondBody.node as SKSpriteNode)
}
}
【问题讨论】:
标签: xcode swift sprite-kit skphysicsbody