【发布时间】:2016-09-05 22:07:11
【问题描述】:
嘿,我有 2 个场景都以相同的方式设置。我现在所处的场景称为“Extra1”,我试图到达的场景称为 GamePlay。使用此代码没有错误,但每次尝试调用应该让我更改视图控制器的函数时它都会崩溃。在我尝试转换之前,这两个视图都很好。错误指向此代码:
let scnView = self.view as! SCNView
代码:
import UIKit
import GLKit
import GameKit
import SceneKit
import StoreKit
import SpriteKit
import QuartzCore
import Foundation
import AVFoundation
import AudioToolbox
import GameController
class Extra1: UIViewController, ADBannerViewDelegate, SKPhysicsContactDelegate,SKSceneDelegate, SCNSceneRendererDelegate, SCNPhysicsContactDelegate {
override func viewDidLoad() {
super.viewDidLoad()
let scnView = self.view as! SCNView
//scnView.delegate = self
scnView.scene = FieldScene
scnView.playing = true
scnView.loops = true
self.view.multipleTouchEnabled = true
scnView.multipleTouchEnabled = true
self.HUDView = GameScene(size: scnView.bounds.size)
self.HUDView.delegate = self
scnView.overlaySKScene = self.HUDView
scnView.delegate = self
scnView.overlaySKScene!.delegate = self
scnView.overlaySKScene!.userInteractionEnabled = true
scnView.backgroundColor = UIColor.clearColor()
scnView.showsStatistics = false
// Error happens when this function is called. If function isnt called the view call justs fine
func MoveControls() {
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let vc = storyboard.instantiateViewControllerWithIdentifier("GamePlay")
self.presentViewController(vc, animated: true, completion:nil)
}
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