【发布时间】:2017-02-19 06:50:08
【问题描述】:
我在 Main StoryBoard 上创建了 3 个 UIButton。
当我按下“Button1”或“Button2”时,每个都会播放一个音频文件(“player 1”,“player 2”。),当音频播放时,UIButton 设置为selected。
我想让“Button3”连续实现多个功能。 这意味着当我按下“按钮 3”时,应该首先播放“玩家 3”,然后是“玩家 1”,然后是“玩家 2”。
但是,当我按下“Button3”时,“player 1”和“player 2”同时播放,因为前一个完成没有延迟。
我发现设置 AVAudioPlayer 的委托或使用 AVQueuePlayer 可以解决问题,但我发现很难进行更改。
fileprivate var player1:AVAudioPlayer?
fileprivate var player2:AVAudioPlayer?
fileprivate var player3:AVAudioPlayer?
@IBAction func pushButton1(sender: UIButton) {
audioPlayer1(url: url1)
}
@IBAction func pushButton2(sender: UIButton) {
audioPlayer2(url: url2)
}
@IBAction func pushButton3(_ sender: UIButton) {
audioPlayer3(url: url1, url2: url2, url3: url3)
}
func audioPlayerDidFinishPlaying(_ player: AVAudioPlayer, successfully flag: Bool) {
if (player === player1) {
yourButton1.isSelected = false
} else if (player === player2) {
yourButton2.isSelected = false
} else if (player === player3) {
//"player 1" and "player 2" are played at same time
yourButton3.isSelected = false
player1!.play()
yourButton1.isSelected = true
player2!.play()
yourButton2.isSelected = false
}
}
func audioPlayer1(url: URL) {
do {
try player1 = AVAudioPlayer(contentsOf:url)
player1!.play()
yourButton1.isSelected = true
player1!.delegate = self
} catch {
print(error)
}
}
func audioPlayer2(url: URL) {
do {
try player2 = AVAudioPlayer(contentsOf:url)
player2!.play()
yourButton2.isSelected = true
player2!.delegate = self
} catch {
print(error)
}
}
func audioPlayer3(url: URL, url2: URL, url3: URL) {
do {
try player3 = AVAudioPlayer(contentsOf:url3)
try player1 = AVAudioPlayer(contentsOf: url1)
try player2 = AVAudioPlayer(contentsOf: url2)
player3!.play()
yourButton3.isSelected = true
player3!.delegate = self
player1!.delegate = self
} catch {
print(error)
}
}
}
更改代码
var queue = AVQueuePlayer()
var items = [AVPlayerItem]()
override func viewDidLoad() {
super.viewDidLoad()
player1?.delegate = self
player2?.delegate = self
player3?.delegate = self
let asset1 = AVPlayerItem(url: url1)
let asset2 = AVPlayerItem(url: url2)
let asset3 = AVPlayerItem(url: url3)
let asset4 = AVPlayerItem(url: url4)
items = [asset1, asset2, asset3, asset4]
queue = AVQueuePlayer(items: items)
for item in queue.items() {
NotificationCenter.default.addObserver(self, selector: #selector(playerItemDidReachEnd(notification:)), name: .AVPlayerItemDidPlayToEndTime, object: item)
}
}
@IBAction func pushButton3(_ sender: UIButton) {
//audioPlayer3(url: url1, url2: url2)
sender.isSelected = true
queue.play()
}
func playerItemDidReachEnd(notification: NSNotification) {
if notification.object as? AVPlayerItem == items[0] {
yourButton3.isSelected = false
yourButton1.isSelected = true
}
if notification.object as? AVPlayerItem == items[1] {
yourButton1.isSelected = false
yourButton2.isSelected = true
}
if notification.object as? AVPlayerItem == items[2] {
yourButton2.isSelected = false
yourButton4.isSelected = true
//yourButton1.isSelected = true
}
if notification.object as? AVPlayerItem == items[3] {
yourButton4.isSelected = false
print("item 3")
}
【问题讨论】:
-
检查这个答案你会得到更好的主意:stackoverflow.com/a/42273177/4033273
-
@MoinShirazi 使用 AppDelegate 不能用于此类事情,它违反了最佳实践。
标签: ios swift xcode avaudioplayer