【问题标题】:How to change tempo of sound file using libsox in C?如何在 C 中使用 libsox 更改声音文件的速度?
【发布时间】:2018-12-01 02:10:17
【问题描述】:

我在 Ubuntuusing following sample code 上使用 libsox 库开发了 C 代码来更改声音文件(3 到 10 秒 ogg 文件)的速度(增加/减少)。使用速度(值 > 1)我得到输出文件(声音被截断)但是对于速度(值

#include "sox.h"
#include <stdlib.h>
#include <stdio.h>
#include <assert.h>

/*
* Reads input file, applies effects, stores in output file.  
*executable file:example, input fie:audio.ogg ,output file:tempo.ogg 
E.g. ./example audio.ogg tempo.ogg
*/
int main(int argc, char * argv[])
{
static sox_format_t * in, * out; /* input and output files */
sox_effects_chain_t * chain;
sox_effect_t * e;
char * args[10];

assert(argc == 3);

/* All libSoX applications must start by initialising the SoX library    */
assert(sox_init() == SOX_SUCCESS);

/* Open the input file (with default parameters) */
assert(in = sox_open_read(argv[1], NULL, NULL, NULL));

/* Open the output file; we must specify the output signal characteristics.
* Since we are using only simple effects, they are the same as the input
 * file characteristics */
assert(out = sox_open_write(argv[2], &in->signal, NULL, NULL, NULL, NULL));

/* Create an effects chain; some effects need to know about the input
* or output file encoding so we provide that information here */
chain = sox_create_effects_chain(&in->encoding, &out->encoding);

/* The first effect in the effect chain must be something that can source
* samples; in this case, we use the built-in handler that inputs
* data from an audio file */
e = sox_create_effect(sox_find_effect("input"));
args[0] = (char *)in, assert(sox_effect_options(e, 1, args) == SOX_SUCCESS);
/* This becomes the first `effect' in the chain */
assert(sox_add_effect(chain, e, &in->signal, &in->signal) == SOX_SUCCESS);
free(e);

 /* Create the `tempo' effect, and initialise it with the desired parameters: */
e = sox_create_effect(sox_find_effect("tempo"));
args[0] = "1.5", assert(sox_effect_options(e, 1, args) == SOX_SUCCESS);
/* Add the effect to the end of the effects processing chain: */
assert(sox_add_effect(chain, e, &in->signal, &in->signal) == SOX_SUCCESS);
free(e);
/* The last effect in the effect chain must be something that only consumes
* samples; in this case, we use the built-in handler that outputs
* data to an audio file */
e = sox_create_effect(sox_find_effect("output"));
args[0] = (char *)out, assert(sox_effect_options(e, 1, args) == SOX_SUCCESS);
assert(sox_add_effect(chain, e, &in->signal, &in->signal) == SOX_SUCCESS);
free(e);

/* Flow samples through the effects processing chain until EOF is reached */
sox_flow_effects(chain, NULL, NULL);

/* All done; tidy up: */
sox_delete_effects_chain(chain);
sox_close(out);
sox_close(in);
sox_quit();
return 0;
}

这里我使用 tempo speed=1.5 并尝试了所有大于 1 的不同值。谁能告诉我必须进行哪些更改才能获得适当的增加速度的声音文件?

【问题讨论】:

    标签: c linux audio sox libsox


    【解决方案1】:

    这看起来类似于 src/example0.c。我认为这个示例中存在一个错误,它将 &in->signal 作为两个参数传递给对 sox_add_effect() 的每次调用。

    我相信这会用效果的输出配置覆盖 in 配置。

    查看 src/example6.c 以及它如何使用变量 interim_signal 作为输入和 &out->signal 作为输出。

    大概:

    sox_signalinfo_t interm_signal; /* @ intermediate points in the chain. */
    ...
    
    interm_signal = in->signal; /* NB: deep copy */
    ...
    
    /* Create the `vol' effect, and initialise it with the desired parameters: */
    e = sox_create_effect(sox_find_effect("vol"));
    args[0] = "3dB", assert(sox_effect_options(e, 1, args) == SOX_SUCCESS);
    /* Add the effect to the end of the effects processing chain: */
    assert(sox_add_effect(chain, e, &interm_signal, &out->signal) == SOX_SUCCESS);
    free(e);
    

    【讨论】:

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