【发布时间】:2010-04-02 03:11:04
【问题描述】:
我正在以编程方式生成音频。我听到缓冲区之间的沉默间隙。当我将手机连接到示波器时,我发现每个缓冲区的前几个样本都丢失了,取而代之的是静默。这种静默的长度从几乎没有变化到长达 20 毫秒。
我的第一个想法是我原来的回调函数花费了太多时间。我用最短的可能替换它——它一遍又一遍地重新排列相同的缓冲区。我观察到同样的行为。
AudioQueueRef aq;
AudioQueueBufferRef aq_buffer;
AudioStreamBasicDescription asbd;
void aq_callback (void *aqData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer) {
OSStatus s = AudioQueueEnqueueBuffer(aq, aq_buffer, 0, NULL);
}
void aq_init(void) {
OSStatus s;
asbd.mSampleRate = AUDIO_SAMPLES_PER_S;
asbd.mFormatID = kAudioFormatLinearPCM;
asbd.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
asbd.mBytesPerPacket = 1;
asbd.mFramesPerPacket = 1;
asbd.mBytesPerFrame = 1;
asbd.mChannelsPerFrame = 1;
asbd.mBitsPerChannel = 8;
asbd.mReserved = 0;
int PPM_PACKETS_PER_SECOND = 50;
// one buffer is as long as one PPM frame
int BUFFER_SIZE_BYTES = asbd.mSampleRate/PPM_PACKETS_PER_SECOND*asbd.mBytesPerFrame;
s = AudioQueueNewOutput(&asbd, aq_callback, NULL, CFRunLoopGetCurrent(), kCFRunLoopCommonModes, 0, &aq);
s = AudioQueueAllocateBuffer(aq, BUFFER_SIZE_BYTES, &aq_buffer);
// put samples in the buffer
buffer_data(my_data, aq_buffer);
s = AudioQueueStart(aq, NULL);
s = AudioQueueEnqueueBuffer(aq, aq_buffer, 0, NULL);
}
【问题讨论】:
标签: iphone c audio core-audio