【发布时间】:2015-09-25 23:56:03
【问题描述】:
我找不到任何关于如何调整 Ycbcr biplanar 大小的文档或示例,据推测,这是您应该在 iOS 上使用的主要格式。我尝试像这样调整两个平面的大小:
// resize luma
vImage_Buffer originalYBuffer = { CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 0), CVPixelBufferGetHeightOfPlane(pixelBuffer, 0), CVPixelBufferGetWidthOfPlane(pixelBuffer, 0), CVPixelBufferGetBytesPerRowOfPlane(pixelBuffer, 0) };
vImage_Buffer resizedYBuffer;
vImageBuffer_Init(&resizedYBuffer, IMAGE_HEIGHT, IMAGE_WIDTH, 8 * sizeof(Pixel_8), kvImageNoFlags);
error = vImageScale_Planar8(&originalYBuffer, &resizedYBuffer, NULL, kvImageNoFlags);
assert(!error);
cv::Mat grey(IMAGE_HEIGHT, IMAGE_WIDTH, CV_8UC1, resizedYBuffer.data);
// resize chroma
vImage_Buffer originalUVBuffer = { CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 1), CVPixelBufferGetHeightOfPlane(pixelBuffer, 1), CVPixelBufferGetWidthOfPlane(pixelBuffer, 1), CVPixelBufferGetBytesPerRowOfPlane(pixelBuffer, 1) };
vImage_Buffer resizedUVBuffer;
vImageBuffer_Init(&resizedUVBuffer, IMAGE_HEIGHT / 2, IMAGE_WIDTH / 2, 8 * sizeof(Pixel_16U), kvImageNoFlags);
error = vImageScale_Planar8(&originalUVBuffer, &resizedUVBuffer, NULL, kvImageNoFlags);
assert(!error);
但是颜色完全不合时宜。亮度通道自己工作,所以它是色度的问题。这种格式应该使用 2 个字节来表示色度,尽管并不完全确定。如果我使用vImageScale_Planar8,我会得到一半的屏幕绿色,否则如果我使用vImageScale_Planar16U,我会在整个图像上得到蓝色/黄色噪点。
【问题讨论】: