NAudio 中的 Mu-Law 工具有限,因此您可能需要自己动手。
您需要设置IWaveProvider 过滤器链以转换为单声道、更改比特率和更改比特深度。
waveBuffer = new BufferedWaveProvider(waveIn.WaveFormat);
waveBuffer.DiscardOnBufferOverflow = true;
waveBuffer.ReadFully = false; // leave a buffer?
sampleStream = new WaveToSampleProvider(waveBuffer);
// Stereo to mono
monoStream = new StereoToMonoSampleProvider(sampleStream)
{
LeftVolume = 1f,
RightVolume = 1f
};
// Downsample to 8000
resamplingProvider = new WdlResamplingSampleProvider(monoStream, 8000);
// Convert to 16-bit in order to use ACM or MuLaw tools.
ieeeToPcm = new SampleToWaveProvider16(resamplingProvider);
然后为下一步创建自定义 IWaveProvider。
// In MuLawConversionProvider
public int Read(byte[] destinationBuffer, int offset, int readingCount)
{
// Source buffer has twice as many items as the output array.
var sizeOfPcmBuffer = readingCount * 2;
_sourceBuffer = BufferHelpers.Ensure(_sourceBuffer, sizeOfPcmBuffer);
var sourceBytesRead = _sourceProvider.Read(_sourceBuffer, offset * 2, sizeOfPcmBuffer);
var samplesRead = sourceBytesRead / 2;
var outIndex = 0;
for (var n = 0; n < sizeOfPcmBuffer; n += 2)
{
destinationBuffer[outIndex++] = MuLawEncoder.LinearToMuLawSample(BitConverter.ToInt16(_sourceBuffer, offset + n));
}
return samplesRead * 2;
}
新的提供者可以直接发送到 WaveOut
outputStream = new MuLawConversionProvider(ieeeToPcm);
waveOut.Init(outputStream);
waveOut.Play();
这些过滤器保留在 BufferedWaveProvider 作为“根”的位置。每当您拨打BufferedWaveProvider.AddSamples() 时,数据都会经过所有这些过滤器。