【发布时间】:2018-01-26 02:34:57
【问题描述】:
我正在尝试平衡 swift 3 Playgrounds 中的数组。
谁能告诉我为什么控制台为 myBalancePoint 打印 0 而不是 8,它代表 myFirstArray[4]
代码如下:
import UIKit
var divSum = Int()
var myBalancePoint = Int()
let myFirstArray = [1, 2, 5, 8, 4, 4]
divSum = myFirstArray.reduce(0, {$0 + $1}) / 2
print(divSum)
let firstPoint = myFirstArray[0]
print (firstPoint)
let secondPoint = myFirstArray[0] + myFirstArray[1]
print (secondPoint)
let thirdPoint = myFirstArray[0] + myFirstArray[1] + myFirstArray[2]
print (thirdPoint)
let fourthPoint = myFirstArray[0] + myFirstArray[1] + myFirstArray[2] + myFirstArray[3]
print (fourthPoint)
let fifthPoint = myFirstArray[0] + myFirstArray[1] + myFirstArray[2] + myFirstArray[3] + myFirstArray[4]
print (fifthPoint)
let sixthPoint = myFirstArray[0] + myFirstArray[1] + myFirstArray[2] + myFirstArray[3] + myFirstArray[4] + myFirstArray[5]
print (sixthPoint)
if fourthPoint > divSum {
let myBalancePoint = myFirstArray[4]
}
print (myBalancePoint)
【问题讨论】:
-
它打印出的是这个
var myBalancePoint = Int()而不是这个let myBalancePoint -
谢谢。您的回答有所帮助,但不完全。现在,控制台打印 4,这是 myFirstArray[4] 的索引号。我试图让控制台打印 8,这是索引的值。还有什么建议吗?
-
没关系,它应该打印 4,因为 myFirstArray[4] 的值为 4。而 myFirstArray[3] 的值为 8。再次感谢!
标签: arrays swift3 swift-playground