这是一个如何同时加载多个视频的示例(我添加了一个自动播放功能),并删除所有其他视频,但不删除所选视频。
要删除视频,请点按您要保存的视频
我不确定我是否能解决您最初的问题,但这可以为您提供下一步寻找方向的线索
代码可以复制/粘贴,因为我在一个文件中声明它以方便stackoverflow使用
import SwiftUI
import AVKit
struct VideoModel: Identifiable {
let id: Int
let name: String
let type: String = ".mp4"
}
final class VideoData: ObservableObject {
@Published var videos = [VideoModel(id: 100, name: "video"),
VideoModel(id: 101, name: "wow"),
VideoModel(id: 102, name: "okay")]
}
//Multiple item player
struct MultipleVideoPlayer: View {
@EnvironmentObject var userData: VideoData
var body: some View {
VStack(alignment: .center, spacing: 8) {
ForEach(userData.videos) { video in
VideoPlayer(video: .constant(video))
.frame(minWidth: 0, maxWidth: .infinity, minHeight: 250, maxHeight: 250, alignment: .center)
}
}
}
}
//Single item player
struct VideoPlayer : UIViewControllerRepresentable {
@EnvironmentObject var userData: VideoData
@Binding var video: VideoModel
func makeUIViewController(context: Context) -> AVPlayerViewController {
guard let path = Bundle.main.path(forResource: video.name, ofType: video.type) else {
fatalError("\(video.name)\(video.type) not found")
}
let url = URL(fileURLWithPath: path)
let playerItem = AVPlayerItem(url: url)
context.coordinator.player = AVPlayer(playerItem: playerItem)
context.coordinator.player?.isMuted = true
context.coordinator.player?.actionAtItemEnd = .none
NotificationCenter.default.addObserver(context.coordinator,
selector: #selector(Coordinator.playerItemDidReachEnd(notification:)),
name: NSNotification.Name.AVPlayerItemDidPlayToEndTime,
object: context.coordinator.player?.currentItem)
let controller = AVPlayerViewController()
controller.player = context.coordinator.player
controller.showsPlaybackControls = false
controller.view.backgroundColor = UIColor.white
controller.delegate = context.coordinator
let tapRecognizer = UITapGestureRecognizer(target: context.coordinator, action: #selector(Coordinator.playerDidTap))
controller.view.addGestureRecognizer(tapRecognizer)
return controller
}
func updateUIViewController(_ uiViewController: AVPlayerViewController, context: Context) {
uiViewController.player?.play()
}
func makeCoordinator() -> Coordinator {
let coord = Coordinator(self)
return coord
}
class Coordinator: NSObject, AVPlayerViewControllerDelegate {
var parent: VideoPlayer
var player: AVPlayer?
init(_ playerViewController: VideoPlayer) {
self.parent = playerViewController
}
@objc func playerItemDidReachEnd(notification: NSNotification) {
if let playerItem: AVPlayerItem = notification.object as? AVPlayerItem {
playerItem.seek(to: CMTime.zero, completionHandler: nil)
}
}
@objc func playerDidTap(){
parent.userData.videos = parent.userData.videos.filter { videoItem in
return videoItem.id == parent.video.id
}
}
}
}
//preview
struct AnotherEntry_Previews: PreviewProvider {
static var previews: some View {
MultipleVideoPlayer()
}
}
并在“SceneDelegate.swift”中将应用入口点替换为
window.rootViewController = UIHostingController(rootView: MultipleVideoPlayer().environmentObject(VideoData()))
这个动作的关键是要有“VideoData”资源,你可以通过EnvironmentObject,或者其他一些共享数据的例子来实现
我添加到项目中的以下视频,包括项目的目标成员
@Published var videos = [VideoModel(id: 100, name: "video"),
VideoModel(id: 101, name: "wow"),
VideoModel(id: 102, name: "okay")]