目前,语义上最接近的应该是具有固定数量元素的元组。
typealias buffer = (
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode)
但这(1)使用起来非常不舒服,(2)内存布局未定义。 (至少我不知道)