【发布时间】:2014-09-02 22:38:52
【问题描述】:
我有一个屏幕在用户输入文本字段时执行动画(向上移动屏幕),因此在输入数据时它保持可见,然后在用户完成输入数据后向下移动。我遇到的问题是当用户尝试使用文本框中的清除按钮时(使用 site_TextField.clearButtonMode = UITextFieldViewModeAlways 设置)。按下清除按钮时文本字段的流程应该是:
textFieldShouldEndEditing --> textFieldDidEndEditing --> textFieldShouldClear --> textFieldShouldBeginEditing --> textFieldDidBeginEditing
但是,textFieldDidEndEditing 方法是调用动画的地方,当执行动画时,上述序列停止并且不调用 textFieldShouldClear。我希望这是我只是想念的简单的东西。任何意见表示赞赏!
- (BOOL)textFieldShouldBeginEditing:(UITextField *) textField
{
NSLog(@"In textFieldShouldBeginEditing");
return YES;
}
- (void)textFieldDidBeginEditing:(UITextField *)textField
{
if (textField == site_TextField || textField == phone_TextField) {
[self animateTextField: textField up: YES];
}
}
- (BOOL)textFieldShouldEndEditing:(UITextField *)textField
{
NSLog(@"In textFieldShouldEndEditing");
return YES;
}
- (void)textFieldDidEndEditing:(UITextField *)textField
{
if (textField == site_TextField || textField == phone_TextField) {
[self animateTextField: textField up: NO];
}
}
- (BOOL)textFieldShouldClear:(UITextField *)textField {
NSLog(@"In textFieldShouldClear");
return YES;
}
- (void) animateTextField: (UITextField*) textField up: (BOOL) up
{
if (textField != site_TextField && textField != phone_TextField) {
return;
}
int movementDistance = 0;
if (textField == site_TextField) {
movementDistance = 100;
} else if (textField == phone_TextField) {
movementDistance = 170;
}
int movement = (up ? -movementDistance : movementDistance);
[UIView animateWithDuration:0.3
delay:0.0
options: UIViewAnimationOptionAllowUserInteraction
animations:^{
self.view.frame = CGRectOffset(self.view.frame, 0, movement);
}
completion:^(BOOL finished){
}];
}
【问题讨论】:
-
你的
textFieldShouldBeginEditing没有返回值? -
抱歉,复制/粘贴错误,已修复帖子。该方法甚至不需要存在,我只是在调试时将其放入,因此通过代码跟踪并查看以确保正确遵循它的顺序。
标签: ios animation uitextfield uitextfielddelegate