【问题标题】:Core Data, Problem with updating (duplicating instead)核心数据,更新问题(改为复制)
【发布时间】:2021-07-07 20:27:09
【问题描述】:

我是 Swift UI 的新手。你能帮我更新核心数据吗? 这是一个问题的重点:

我正在构建一个 WatchOS 应用。那里有 3 个视图:

  1. FirstView - 带有添加新目标和已添加目标列表的按钮的视图。
  2. AddGoalView - 按添加新目标后出现。
  3. RingView - 带有目标环的视图(类似于活动环机制)和显示的所有数据。

问题的重点是下一个:

  • 添加新目标后一切正常。数据从 AddGoalView 正确传递到 FirstView。我只需要从 AddGoalView 中传递 2 个项目(一个 String 和一个 Double)。
  • 然后,在按下最近创建的目标后,我会出现在环视图中。我成功地传递了 2 个项目(我提到的 String 和 Double)。
  • 在 RingView 上,我想更新第 3 项(双项)并将其发回。所以它可以在 FirstView 上更新。

结果: 它似乎只是在前一个目标下方的第一个视图上创建了一个全新的目标,而不是更新这个 3-d 项目。 Photo

我的代码(FirstView):

struct FirstView: View {
    @FetchRequest (
        entity:NewGoal.entity(),
        sortDescriptors:[NSSortDescriptor(keyPath: \NewGoal.dateAdded, ascending: false)],
        animation: .easeInOut )
    
    var results:FetchedResults<NewGoal>
    @State var showMe = false
    
    var body: some View {
        ScrollView{
            VStack{
                VStack(alignment: .leading){
                    Text("My Goals:")
                    NavigationLink(
                        destination: AddGoalView(),
                        isActive: $showMe,
                        label: {
                            Image(systemName: "plus")
                            Text("Set Money Goal")
                        })
                    
                    Text("Recents:")
                    ForEach(results){ item in
                        VStack(alignment: .leading){
                            NavigationLink(
                                destination: RingView(GTitle: item.goalTitle ?? "", Sum: item.neededSum),
                                label: {
                                    HStack{
                                        Image(systemName: "gear")
                                        VStack(alignment: .leading){
                                            Text(item.goalTitle ?? "")
                                            HStack{
                                                Text("$\(item.yourSum, specifier: "%.f")") ///This item doesn't update
                                                Text("/ $\(item.neededSum, specifier: "%.f")")
                                            }
                                        }
                                    }
                                })
                        }
                    }
                }
            }
        }
    }
}

我的代码(AddGoalView):

struct AddGoalView: View {
    @State private var goalTitle = ""
    @State private var showMe:Bool = true
    @State private var neededSum:Double = 0.0
    @State private var isFocusedNum = false
    @Environment(\.managedObjectContext) var context
    @Environment(\.presentationMode) var presentationMode
    var body: some View {
        ScrollView{
            VStack (alignment: .leading, spacing: 6){
                TextField("Goal Name...", text: $goalTitle)
                HStack{
                    Text("$\(neededSum, specifier: "%.f")")
                        .overlay(
                            RoundedRectangle(cornerRadius: 9)
                                .stroke(isFocusedNum ? Color.red : Color.white, lineWidth: 1)
                                .opacity(1.0))
                        .focusable(true) { newState in isFocusedNum = newState}
                        .animation(.easeInOut(duration: 0.1), value: isFocusedNum)
                        .digitalCrownRotation(
                            $neededSum,
                            from: 0,
                            through: 100000,
                            by: 25,
                            sensitivity: .high)
                }
                Button(action: addGoal) {
                    Text("Add Goal")
                }
                .disabled(neededSum == 0.0)
                .disabled(goalTitle == "")
                .navigationTitle("Edit")
            }
        }
    }
    private func addGoal(){
        let goal = NewGoal(context: context)
        goal.goalTitle = goalTitle
        goal.dateAdded = Date()
        goal.neededSum = neededSum
        do{
            try context.save()
            presentationMode.wrappedValue.dismiss()
        }catch let err{
            print(err.localizedDescription)
        }
    }

我的代码(环视图代码):

struct RingView: View {
    @State private var isFocusedSum = false
    @State private var yournewSum:Double = 0.0
    var goalItem: NewGoal?
    var Sum:Double
    var GTitle:String
    @Environment(\.managedObjectContext) var context
    @Environment(\.presentationMode) var presentationMode
    @FetchRequest var results: FetchedResults<NewGoal>
    init(GTitle: String, Sum: Double){
        self.GTitle = GTitle
        self.Sum = Sum
        let predicate = NSPredicate(format:"goalTitle == %@", GTitle)
        self._results=FetchRequest(
            entity: NewGoal.entity(),
            sortDescriptors: [NSSortDescriptor(keyPath: \NewGoal.dateAdded, ascending: false)],
            predicate: predicate,
            animation: .easeInOut
        )
    }
    
    var body: some View {
        ZStack{
            ForEach(results) { item in
                RingShape(percent:(yournewSum/item.neededSum*100), startAngle: -90, drawnClockwise: false) /// Ring
                    .stroke(style: StrokeStyle(lineWidth: 10, lineCap: .round))
                    .fill(AngularGradient(gradient: Gradient(colors: [.red, .pink, .red]), center: .center))
                    .frame(width: 155, height: 155)
                HStack(alignment: .top){
                    Spacer()
                    Button(action: addSum) { ///BUTTON TO Update
                        Image(systemName: "gear")
                    }
                    .clipShape(Circle())
                }
                VStack(alignment: .trailing, spacing: 0.0){
                    Spacer()
                    Text("$\(yournewSum, specifier: "%.f")")     /// Here is the data I want to change via Digital Crown and update
                        .font(.title3)
                        .overlay(
                            RoundedRectangle(cornerRadius: 7)
                                .stroke(Color.white, lineWidth: 2)
                                .opacity(isFocusedSum ? 1.0:0.0)
                        )
                        .focusable(true) { newState in isFocusedSum = newState}
                        .animation(.easeInOut(duration: 0.3), value: isFocusedSum)
                        .digitalCrownRotation(
                            $yournewSum,
                            from: 0,
                            through: Double((item.neededSum)),
                            by: 10,
                            sensitivity: .high)
                    Text("/ $\(item.neededSum, specifier: "%.f")") ///Here is the Double data I entered in AddGoalView
                        .font(.caption)
                }
                .frame(width: 200, height: 230)
                .padding(.top, 7)
                VStack(alignment: .center, spacing: 1.0){
                    Text(item.goalTitle ?? "Your Goal Name") ///Here is the String data I entered in AddGoalView
                        .foregroundColor(.gray)
                }
                .padding(.top, 200.0)
            }
        }
        .padding([.top, .leading, .trailing], 5.0)
        
    }
    private func addSum(){
        let goal = goalItem == nil ? NewGoal(context: context): goalItem
        goal?.yourSum = yournewSum //// I am trying to update the Data here, but after running the func it creates a duplicate.
        do{
            try context.save()
            presentationMode.wrappedValue.dismiss()
        } catch let err{
            print(err.localizedDescription)
        }
    }

【问题讨论】:

    标签: core-data swiftui apple-watch watchos


    【解决方案1】:

    你永远不会给var goalItem: NewGoal?你想要更新的项目的初始值。

    尝试替换它

    RingView(GTitle: item.goalTitle ?? "", Sum: item.neededSum)
    

    RingView(goalItem: item, GTitle: item.goalTitle ?? "", Sum: item.neededSum)
    

    当然,您必须将 RingView 的初始化程序更改为

    init(goalItem: NewGoal? = nil, GTitle: String, Sum: Double){
            
    

    并将这一行添加到初始化程序中

    self.goalItem = goalItem
    

    【讨论】:

    • 这也是我认为的解决方案,但是由于您现在正在传递 item,因此应该不需要在 init 中传递这两个属性。
    • 我同意。我不确定用户是否以这种方式在其他地方使用它。我会假设goalItem 对于其他一些View 是可选的,在这些View 中添加与更新更有意义。
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