【发布时间】:2016-08-19 11:32:28
【问题描述】:
我正在尝试编写 XMPP 客户端。与我的服务器的连接正常,但是当我的名册中的某人在线时,应用程序崩溃了,因为“buddyWentOnline”意外发现为零?
func xmppStream(sender: XMPPStream!, didReceivePresence presence: XMPPPresence!) {
let presenceType = presence.type()
let myUsername = sender.myJID.user
let presenceFromUser = presence.from().user
if presenceFromUser != myUsername {
print("Did receive presence from \(presenceFromUser)")
if presenceType == "available" {
delegate.buddyWentOnline("\(presenceFromUser)")
} else if presenceType == "unavailable" {
delegate.buddyWentOffline("\(presenceFromUser)")
}
}
}
【问题讨论】:
-
你添加了“buddyWentOnline”的实现吗?
-
protocol ChatDelegate { func buddyWentOnline(name: String) func buddyWentOffline(name: String) func didDisconnect() }
-
和
12.After that implement the chat delegates methods:? -
12.是为 UITableViewController 编写的,但我在 AppDelegate 工作
标签: ios xmpp xmppframework